Method

StDrawingAreaqueue_repaint

Declaration [src]

void
st_drawing_area_queue_repaint (
  StDrawingArea* area
)

Description [src]

Will cause the actor to emit a StDrawingArea::repaint signal before it is next drawn to the scene. Useful if some parameters for the area being drawn other than the size or style have changed. Note that clutter_actor_queue_redraw() will simply result in the same contents being drawn to the scene again.