Contains(const Rectangle2< T > &rect) const | grinliz::Rectangle2< T > | [inline] |
DoClip(const Rectangle2< T > &rect) | grinliz::Rectangle2< T > | [inline] |
DoIntersection(const Rectangle2< T > &rect) | grinliz::Rectangle2< T > | [inline] |
DoUnion(const Rectangle2< T > &rect) | grinliz::Rectangle2< T > | [inline] |
DoUnion(T x, T y) | grinliz::Rectangle2< T > | [inline] |
Edge(int i, Vector2< T > *head, Vector2< T > *tail) | grinliz::Rectangle2< T > | [inline] |
EdgeAdd(T i) | grinliz::Rectangle2< T > | [inline] |
FromPair(T x0, T y0, T x1, T y1) | grinliz::Rectangle2< T > | [inline] |
Intersect(const Rectangle2< T > &rect) const | grinliz::Rectangle2< T > | [inline] |
Scale(T x, T y) | grinliz::Rectangle2< T > | [inline] |
Set(T _xmin, T _ymin, T _xmax, T _ymax) | grinliz::Rectangle2< T > | [inline] |
Zero() | grinliz::Rectangle2< T > | [inline] |