grinliz::Ray Struct Reference
Used to define a ray with an origin, direction, and length.
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#include <glgeometry.h>
List of all members.
Detailed Description
Used to define a ray with an origin, direction, and length.
The documentation for this struct was generated from the following file:
Generated on Thu Jul 20 20:45:33 2006 for Kyra by
1.4.7