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Public Member Functions |
| AutoParamDataSource () |
virtual | ~AutoParamDataSource () |
virtual void | setCurrentRenderable (const Renderable *rend) |
| Updates the current renderable.
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virtual void | setWorldMatrices (const Matrix4 *m, size_t count) |
| Sets the world matrices, avoid query from renderable again.
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virtual void | setCurrentCamera (const Camera *cam, bool useCameraRelative) |
| Updates the current camera.
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virtual void | setCurrentLightList (const LightList *ll) |
| Sets the light list that should be used, and it's base index from the global list.
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virtual void | setTextureProjector (const Frustum *frust, size_t index) |
| Sets the current texture projector for a index.
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virtual void | setCurrentRenderTarget (const RenderTarget *target) |
| Sets the current render target.
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virtual void | setCurrentViewport (const Viewport *viewport) |
| Sets the current viewport.
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virtual void | setShadowDirLightExtrusionDistance (Real dist) |
| Sets the shadow extrusion distance to be used for point lights.
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virtual void | setMainCamBoundsInfo (VisibleObjectsBoundsInfo *info) |
| Sets the main camera's scene bounding information.
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virtual void | setCurrentSceneManager (const SceneManager *sm) |
| Set the current scene manager for enquiring on demand.
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virtual void | setCurrentPass (const Pass *pass) |
| Sets the current pass.
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virtual const Matrix4 & | getWorldMatrix (void) const |
virtual const Matrix4 * | getWorldMatrixArray (void) const |
virtual size_t | getWorldMatrixCount (void) const |
virtual const Matrix4 & | getViewMatrix (void) const |
virtual const Matrix4 & | getViewProjectionMatrix (void) const |
virtual const Matrix4 & | getProjectionMatrix (void) const |
virtual const Matrix4 & | getWorldViewProjMatrix (void) const |
virtual const Matrix4 & | getWorldViewMatrix (void) const |
virtual const Matrix4 & | getInverseWorldMatrix (void) const |
virtual const Matrix4 & | getInverseWorldViewMatrix (void) const |
virtual const Matrix4 & | getInverseViewMatrix (void) const |
virtual const Matrix4 & | getInverseTransposeWorldMatrix (void) const |
virtual const Matrix4 & | getInverseTransposeWorldViewMatrix (void) const |
virtual const Vector4 & | getCameraPosition (void) const |
virtual const Vector4 & | getCameraPositionObjectSpace (void) const |
virtual const Vector4 & | getLodCameraPosition (void) const |
virtual const Vector4 & | getLodCameraPositionObjectSpace (void) const |
virtual float | getLightNumber (size_t index) const |
| Get the light which is 'index'th closest to the current object.
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virtual float | getLightCount () const |
virtual float | getLightCastsShadows (size_t index) const |
virtual const ColourValue & | getLightDiffuseColour (size_t index) const |
virtual const ColourValue & | getLightSpecularColour (size_t index) const |
virtual const ColourValue | getLightDiffuseColourWithPower (size_t index) const |
virtual const ColourValue | getLightSpecularColourWithPower (size_t index) const |
virtual const Vector3 & | getLightPosition (size_t index) const |
virtual Vector4 | getLightAs4DVector (size_t index) const |
virtual const Vector3 & | getLightDirection (size_t index) const |
virtual Real | getLightPowerScale (size_t index) const |
virtual Vector4 | getLightAttenuation (size_t index) const |
virtual Vector4 | getSpotlightParams (size_t index) const |
virtual void | setAmbientLightColour (const ColourValue &ambient) |
virtual const ColourValue & | getAmbientLightColour (void) const |
virtual const ColourValue & | getSurfaceAmbientColour (void) const |
virtual const ColourValue & | getSurfaceDiffuseColour (void) const |
virtual const ColourValue & | getSurfaceSpecularColour (void) const |
virtual const ColourValue & | getSurfaceEmissiveColour (void) const |
virtual Real | getSurfaceShininess (void) const |
virtual ColourValue | getDerivedAmbientLightColour (void) const |
virtual ColourValue | getDerivedSceneColour (void) const |
virtual void | setFog (FogMode mode, const ColourValue &colour, Real expDensity, Real linearStart, Real linearEnd) |
virtual const ColourValue & | getFogColour (void) const |
virtual const Vector4 & | getFogParams (void) const |
virtual const Matrix4 & | getTextureViewProjMatrix (size_t index) const |
virtual const Matrix4 & | getTextureWorldViewProjMatrix (size_t index) const |
virtual const Matrix4 & | getSpotlightViewProjMatrix (size_t index) const |
virtual const Matrix4 & | getSpotlightWorldViewProjMatrix (size_t index) const |
virtual const Matrix4 & | getTextureTransformMatrix (size_t index) const |
virtual const RenderTarget * | getCurrentRenderTarget (void) const |
virtual const Renderable * | getCurrentRenderable (void) const |
virtual const Pass * | getCurrentPass (void) const |
virtual Vector4 | getTextureSize (size_t index) const |
virtual Vector4 | getInverseTextureSize (size_t index) const |
virtual Vector4 | getPackedTextureSize (size_t index) const |
virtual Real | getShadowExtrusionDistance (void) const |
virtual const Vector4 & | getSceneDepthRange () const |
virtual const Vector4 & | getShadowSceneDepthRange (size_t index) const |
virtual const ColourValue & | getShadowColour () const |
virtual Matrix4 | getInverseViewProjMatrix (void) const |
virtual Matrix4 | getInverseTransposeViewProjMatrix () const |
virtual Matrix4 | getTransposeViewProjMatrix () const |
virtual Matrix4 | getTransposeViewMatrix () const |
virtual Matrix4 | getInverseTransposeViewMatrix () const |
virtual Matrix4 | getTransposeProjectionMatrix () const |
virtual Matrix4 | getInverseProjectionMatrix () const |
virtual Matrix4 | getInverseTransposeProjectionMatrix () const |
virtual Matrix4 | getTransposeWorldViewProjMatrix () const |
virtual Matrix4 | getInverseWorldViewProjMatrix () const |
virtual Matrix4 | getInverseTransposeWorldViewProjMatrix () const |
virtual Matrix4 | getTransposeWorldViewMatrix () const |
virtual Matrix4 | getTransposeWorldMatrix () const |
virtual Real | getTime (void) const |
virtual Real | getTime_0_X (Real x) const |
virtual Real | getCosTime_0_X (Real x) const |
virtual Real | getSinTime_0_X (Real x) const |
virtual Real | getTanTime_0_X (Real x) const |
virtual Vector4 | getTime_0_X_packed (Real x) const |
virtual Real | getTime_0_1 (Real x) const |
virtual Real | getCosTime_0_1 (Real x) const |
virtual Real | getSinTime_0_1 (Real x) const |
virtual Real | getTanTime_0_1 (Real x) const |
virtual Vector4 | getTime_0_1_packed (Real x) const |
virtual Real | getTime_0_2Pi (Real x) const |
virtual Real | getCosTime_0_2Pi (Real x) const |
virtual Real | getSinTime_0_2Pi (Real x) const |
virtual Real | getTanTime_0_2Pi (Real x) const |
virtual Vector4 | getTime_0_2Pi_packed (Real x) const |
virtual Real | getFrameTime (void) const |
virtual Real | getFPS () const |
virtual Real | getViewportWidth () const |
virtual Real | getViewportHeight () const |
virtual Real | getInverseViewportWidth () const |
virtual Real | getInverseViewportHeight () const |
virtual Vector3 | getViewDirection () const |
virtual Vector3 | getViewSideVector () const |
virtual Vector3 | getViewUpVector () const |
virtual Real | getFOV () const |
virtual Real | getNearClipDistance () const |
virtual Real | getFarClipDistance () const |
virtual int | getPassNumber (void) const |
virtual void | setPassNumber (const int passNumber) |
virtual void | incPassNumber (void) |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info
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void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
| placement operator new
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void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info
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void * | operator new[] (size_t sz) |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
Protected Member Functions |
const Light & | getLight (size_t index) const |
Protected Attributes |
Matrix4 | mWorldMatrix [256] |
size_t | mWorldMatrixCount |
const Matrix4 * | mWorldMatrixArray |
Matrix4 | mWorldViewMatrix |
Matrix4 | mViewProjMatrix |
Matrix4 | mWorldViewProjMatrix |
Matrix4 | mInverseWorldMatrix |
Matrix4 | mInverseWorldViewMatrix |
Matrix4 | mInverseViewMatrix |
Matrix4 | mInverseTransposeWorldMatrix |
Matrix4 | mInverseTransposeWorldViewMatrix |
Vector4 | mCameraPosition |
Vector4 | mCameraPositionObjectSpace |
Matrix4 | mTextureViewProjMatrix [OGRE_MAX_SIMULTANEOUS_LIGHTS] |
Matrix4 | mTextureWorldViewProjMatrix [OGRE_MAX_SIMULTANEOUS_LIGHTS] |
Matrix4 | mSpotlightViewProjMatrix [OGRE_MAX_SIMULTANEOUS_LIGHTS] |
Matrix4 | mSpotlightWorldViewProjMatrix [OGRE_MAX_SIMULTANEOUS_LIGHTS] |
Vector4 | mShadowCamDepthRanges [OGRE_MAX_SIMULTANEOUS_LIGHTS] |
Matrix4 | mViewMatrix |
Matrix4 | mProjectionMatrix |
Real | mDirLightExtrusionDistance |
Vector4 | mLodCameraPosition |
Vector4 | mLodCameraPositionObjectSpace |
bool | mWorldMatrixDirty |
bool | mViewMatrixDirty |
bool | mProjMatrixDirty |
bool | mWorldViewMatrixDirty |
bool | mViewProjMatrixDirty |
bool | mWorldViewProjMatrixDirty |
bool | mInverseWorldMatrixDirty |
bool | mInverseWorldViewMatrixDirty |
bool | mInverseViewMatrixDirty |
bool | mInverseTransposeWorldMatrixDirty |
bool | mInverseTransposeWorldViewMatrixDirty |
bool | mCameraPositionDirty |
bool | mCameraPositionObjectSpaceDirty |
bool | mTextureViewProjMatrixDirty [OGRE_MAX_SIMULTANEOUS_LIGHTS] |
bool | mTextureWorldViewProjMatrixDirty [OGRE_MAX_SIMULTANEOUS_LIGHTS] |
bool | mSpotlightViewProjMatrixDirty [OGRE_MAX_SIMULTANEOUS_LIGHTS] |
bool | mSpotlightWorldViewProjMatrixDirty [OGRE_MAX_SIMULTANEOUS_LIGHTS] |
bool | mShadowCamDepthRangesDirty [OGRE_MAX_SIMULTANEOUS_LIGHTS] |
ColourValue | mAmbientLight |
ColourValue | mFogColour |
Vector4 | mFogParams |
int | mPassNumber |
Vector4 | mSceneDepthRange |
bool | mSceneDepthRangeDirty |
bool | mLodCameraPositionDirty |
bool | mLodCameraPositionObjectSpaceDirty |
const Renderable * | mCurrentRenderable |
const Camera * | mCurrentCamera |
bool | mCameraRelativeRendering |
Vector3 | mCameraRelativePosition |
const LightList * | mCurrentLightList |
const Frustum * | mCurrentTextureProjector [OGRE_MAX_SIMULTANEOUS_LIGHTS] |
const RenderTarget * | mCurrentRenderTarget |
const Viewport * | mCurrentViewport |
const SceneManager * | mCurrentSceneManager |
const VisibleObjectsBoundsInfo * | mMainCamBoundsInfo |
const Pass * | mCurrentPass |
Light | mBlankLight |