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OgreShadowTextureManager.h File Reference

#include "OgrePrerequisites.h"
#include "OgreSingleton.h"
#include "OgrePixelFormat.h"
#include "OgreTexture.h"
#include "OgreIteratorWrappers.h"

Go to the source code of this file.

Namespaces

namespace  Ogre

Typedefs

typedef std::vector< TexturePtr > ShadowTextureList
typedef std::vector< ShadowTextureConfig > ShadowTextureConfigList
typedef ConstVectorIterator<
ShadowTextureConfigList
ConstShadowTextureConfigIterator

Functions

_OgreExport bool operator== (const ShadowTextureConfig &lhs, const ShadowTextureConfig &rhs)
_OgreExport bool operator!= (const ShadowTextureConfig &lhs, const ShadowTextureConfig &rhs)


Typedef Documentation

typedef ConstVectorIterator<ShadowTextureConfigList> Ogre::ConstShadowTextureConfigIterator
 

Definition at line 56 of file OgreShadowTextureManager.h.

typedef std::vector<ShadowTextureConfig> Ogre::ShadowTextureConfigList
 

Definition at line 55 of file OgreShadowTextureManager.h.

typedef std::vector<TexturePtr> Ogre::ShadowTextureList
 

Definition at line 42 of file OgreShadowTextureManager.h.


Function Documentation

_OgreExport bool Ogre::operator!= const ShadowTextureConfig &  lhs,
const ShadowTextureConfig &  rhs
 

_OgreExport bool Ogre::operator== const ShadowTextureConfig &  lhs,
const ShadowTextureConfig &  rhs
 


Copyright © 2008 Torus Knot Software Ltd
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Last modified Sat Apr 11 13:46:45 2009