00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2006 Torus Knot Software Ltd 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 00024 You may alternatively use this source under the terms of a specific version of 00025 the OGRE Unrestricted License provided you have obtained such a license from 00026 Torus Knot Software Ltd. 00027 ----------------------------------------------------------------------------- 00028 */ 00029 #ifndef __RenderQueue_H__ 00030 #define __RenderQueue_H__ 00031 00032 #include "OgrePrerequisites.h" 00033 #include "OgreIteratorWrappers.h" 00034 00035 namespace Ogre { 00036 00043 enum RenderQueueGroupID 00044 { 00046 RENDER_QUEUE_BACKGROUND = 0, 00048 RENDER_QUEUE_SKIES_EARLY = 5, 00049 RENDER_QUEUE_1 = 10, 00050 RENDER_QUEUE_2 = 20, 00051 RENDER_QUEUE_WORLD_GEOMETRY_1 = 25, 00052 RENDER_QUEUE_3 = 30, 00053 RENDER_QUEUE_4 = 40, 00055 RENDER_QUEUE_MAIN = 50, 00056 RENDER_QUEUE_6 = 60, 00057 RENDER_QUEUE_7 = 70, 00058 RENDER_QUEUE_WORLD_GEOMETRY_2 = 75, 00059 RENDER_QUEUE_8 = 80, 00060 RENDER_QUEUE_9 = 90, 00062 RENDER_QUEUE_SKIES_LATE = 95, 00064 RENDER_QUEUE_OVERLAY = 100, 00066 RENDER_QUEUE_MAX = 105 00067 }; 00068 00069 #define OGRE_RENDERABLE_DEFAULT_PRIORITY 100 00070 00082 class _OgreExport RenderQueue : public RenderQueueAlloc 00083 { 00084 public: 00085 typedef std::map< uint8, RenderQueueGroup* > RenderQueueGroupMap; 00087 typedef MapIterator<RenderQueueGroupMap> QueueGroupIterator; 00093 class _OgreExport RenderableListener 00094 { 00095 public: 00096 RenderableListener() {} 00097 virtual ~RenderableListener() {} 00098 00118 virtual bool renderableQueued(Renderable* rend, uint8 groupID, 00119 ushort priority, Technique** ppTech, RenderQueue* pQueue) = 0; 00120 }; 00121 protected: 00122 RenderQueueGroupMap mGroups; 00124 uint8 mDefaultQueueGroup; 00126 ushort mDefaultRenderablePriority; 00127 00128 bool mSplitPassesByLightingType; 00129 bool mSplitNoShadowPasses; 00130 bool mShadowCastersCannotBeReceivers; 00131 00132 RenderableListener* mRenderableListener; 00133 public: 00134 RenderQueue(); 00135 virtual ~RenderQueue(); 00136 00141 void clear(bool destroyPassMaps = false); 00142 00148 RenderQueueGroup* getQueueGroup(uint8 qid); 00149 00172 void addRenderable(Renderable* pRend, uint8 groupID, ushort priority); 00173 00191 void addRenderable(Renderable* pRend, uint8 groupId); 00192 00205 void addRenderable(Renderable* pRend); 00206 00210 uint8 getDefaultQueueGroup(void) const; 00211 00216 void setDefaultRenderablePriority(ushort priority); 00217 00221 ushort getDefaultRenderablePriority(void) const; 00222 00226 void setDefaultQueueGroup(uint8 grp); 00227 00229 QueueGroupIterator _getQueueGroupIterator(void); 00233 void setSplitPassesByLightingType(bool split); 00238 void setSplitNoShadowPasses(bool split); 00242 void setShadowCastersCannotBeReceivers(bool ind); 00243 00249 void setRenderableListener(RenderableListener* listener) 00250 { mRenderableListener = listener; } 00251 00252 RenderableListener* getRenderableListener(void) const 00253 { return mRenderableListener; } 00254 00255 }; 00256 00257 00258 } 00259 00260 00261 #endif
Copyright © 2008 Torus Knot Software Ltd
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Last modified Sat Apr 11 13:46:42 2009