#include <OgreBillboardSet.h>
Inheritance diagram for Ogre::BillboardSet:
Public Types | |||||||
typedef std::vector< ShadowRenderable * > | ShadowRenderableList | ||||||
typedef VectorIterator< ShadowRenderableList > | ShadowRenderableListIterator | ||||||
Public Member Functions | |||||||
BillboardSet (const String &name, unsigned int poolSize=20, bool externalDataSource=false) | |||||||
Usual constructor - this is called by the SceneManager. | |||||||
virtual | ~BillboardSet () | ||||||
Billboard * | createBillboard (const Vector3 &position, const ColourValue &colour=ColourValue::White) | ||||||
Creates a new billboard and adds it to this set. | |||||||
Billboard * | createBillboard (Real x, Real y, Real z, const ColourValue &colour=ColourValue::White) | ||||||
Creates a new billboard and adds it to this set. | |||||||
virtual int | getNumBillboards (void) const | ||||||
Returns the number of active billboards which currently make up this set. | |||||||
virtual void | setAutoextend (bool autoextend) | ||||||
Tells the set whether to allow automatic extension of the pool of billboards. | |||||||
virtual bool | getAutoextend (void) const | ||||||
Returns true if the billboard pool automatically extends. | |||||||
virtual void | setSortingEnabled (bool sortenable) | ||||||
Enables sorting for this BillboardSet. | |||||||
virtual bool | getSortingEnabled (void) const | ||||||
Returns true if sorting of billboards is enabled based on their distance from the camera. | |||||||
virtual void | setPoolSize (size_t size) | ||||||
Adjusts the size of the pool of billboards available in this set. | |||||||
virtual unsigned int | getPoolSize (void) const | ||||||
Returns the current size of the billboard pool. | |||||||
virtual void | clear () | ||||||
Empties this set of all billboards. | |||||||
virtual Billboard * | getBillboard (unsigned int index) const | ||||||
Returns a pointer to the billboard at the supplied index. | |||||||
virtual void | removeBillboard (unsigned int index) | ||||||
Removes the billboard at the supplied index. | |||||||
virtual void | removeBillboard (Billboard *pBill) | ||||||
Removes a billboard from the set. | |||||||
virtual void | setBillboardOrigin (BillboardOrigin origin) | ||||||
Sets the point which acts as the origin point for all billboards in this set. | |||||||
virtual BillboardOrigin | getBillboardOrigin (void) const | ||||||
Gets the point which acts as the origin point for all billboards in this set. | |||||||
virtual void | setBillboardRotationType (BillboardRotationType rotationType) | ||||||
Sets billboard rotation type. | |||||||
virtual BillboardRotationType | getBillboardRotationType (void) const | ||||||
Sets billboard rotation type. | |||||||
virtual void | setDefaultDimensions (Real width, Real height) | ||||||
Sets the default dimensions of the billboards in this set. | |||||||
virtual void | setDefaultWidth (Real width) | ||||||
See setDefaultDimensions - this sets 1 component individually. | |||||||
virtual Real | getDefaultWidth (void) const | ||||||
See setDefaultDimensions - this gets 1 component individually. | |||||||
virtual void | setDefaultHeight (Real height) | ||||||
See setDefaultDimensions - this sets 1 component individually. | |||||||
virtual Real | getDefaultHeight (void) const | ||||||
See setDefaultDimensions - this gets 1 component individually. | |||||||
virtual void | setMaterialName (const String &name) | ||||||
Sets the name of the material to be used for this billboard set. | |||||||
virtual const String & | getMaterialName (void) const | ||||||
Sets the name of the material to be used for this billboard set. | |||||||
virtual void | _notifyCurrentCamera (Camera *cam) | ||||||
Overridden from MovableObject. | |||||||
void | beginBillboards (size_t numBillboards=0) | ||||||
Begin injection of billboard data; applicable when constructing the BillboardSet for external data use. | |||||||
void | injectBillboard (const Billboard &bb) | ||||||
Define a billboard. | |||||||
void | endBillboards (void) | ||||||
Finish defining billboards. | |||||||
void | setBounds (const AxisAlignedBox &box, Real radius) | ||||||
Set the bounds of the BillboardSet. | |||||||
virtual const AxisAlignedBox & | getBoundingBox (void) const | ||||||
Overridden from MovableObject. | |||||||
virtual Real | getBoundingRadius (void) const | ||||||
Overridden from MovableObject. | |||||||
virtual void | _updateRenderQueue (RenderQueue *queue) | ||||||
Overridden from MovableObject. | |||||||
virtual const MaterialPtr & | getMaterial (void) const | ||||||
Overridden from MovableObject. | |||||||
virtual void | getRenderOperation (RenderOperation &op) | ||||||
Overridden from MovableObject. | |||||||
virtual void | getWorldTransforms (Matrix4 *xform) const | ||||||
Overridden from MovableObject. | |||||||
virtual void | _notifyBillboardResized (void) | ||||||
Internal callback used by Billboards to notify their parent that they have been resized. | |||||||
virtual void | _notifyBillboardRotated (void) | ||||||
Internal callback used by Billboards to notify their parent that they have been rotated. | |||||||
virtual bool | getCullIndividually (void) const | ||||||
Returns whether or not billboards in this are tested individually for culling. | |||||||
virtual void | setCullIndividually (bool cullIndividual) | ||||||
Sets whether culling tests billboards in this individually as well as in a group. | |||||||
virtual void | setBillboardType (BillboardType bbt) | ||||||
Sets the type of billboard to render. | |||||||
virtual BillboardType | getBillboardType (void) const | ||||||
Returns the billboard type in use. | |||||||
virtual void | setCommonDirection (const Vector3 &vec) | ||||||
Use this to specify the common direction given to billboards of type BBT_ORIENTED_COMMON or BBT_PERPENDICULAR_COMMON. | |||||||
virtual const Vector3 & | getCommonDirection (void) const | ||||||
Gets the common direction for all billboards (BBT_ORIENTED_COMMON). | |||||||
virtual void | setCommonUpVector (const Vector3 &vec) | ||||||
Use this to specify the common up-vector given to billboards of type BBT_PERPENDICULAR_SELF or BBT_PERPENDICULAR_COMMON. | |||||||
virtual const Vector3 & | getCommonUpVector (void) const | ||||||
Gets the common up-vector for all billboards (BBT_PERPENDICULAR_SELF and BBT_PERPENDICULAR_COMMON). | |||||||
virtual void | setUseAccurateFacing (bool acc) | ||||||
Sets whether or not billboards should use an 'accurate' facing model based on the vector from each billboard to the camera, rather than an optimised version using just the camera direction. | |||||||
virtual bool | getUseAccurateFacing (void) const | ||||||
Gets whether or not billboards use an 'accurate' facing model based on the vector from each billboard to the camera, rather than an optimised version using just the camera direction. | |||||||
virtual const String & | getMovableType (void) const | ||||||
Overridden from MovableObject. | |||||||
Real | getSquaredViewDepth (const Camera *cam) const | ||||||
Overridden, see Renderable. | |||||||
virtual void | _updateBounds (void) | ||||||
Update the bounds of the billboardset. | |||||||
const LightList & | getLights (void) const | ||||||
| |||||||
void | visitRenderables (Renderable::Visitor *visitor, bool debugRenderables=false) | ||||||
| |||||||
virtual void | _sortBillboards (Camera *cam) | ||||||
Sort the billboard set. | |||||||
virtual SortMode | _getSortMode (void) const | ||||||
Gets the sort mode of this billboard set. | |||||||
virtual void | setBillboardsInWorldSpace (bool ws) | ||||||
Sets whether billboards should be treated as being in world space. | |||||||
virtual void | setTextureCoords (Ogre::FloatRect const *coords, uint16 numCoords) | ||||||
BillboardSet can use custom texture coordinates for various billboards. | |||||||
virtual void | setTextureStacksAndSlices (uchar stacks, uchar slices) | ||||||
setTextureStacksAndSlices() will generate texture coordinate rects as if the texture for the billboard set contained 'stacks' rows of 'slices' images each, all equal size. | |||||||
virtual Ogre::FloatRect const * | getTextureCoords (uint16 *oNumCoords) | ||||||
getTextureCoords() returns the current texture coordinate rects in effect. | |||||||
virtual void | setPointRenderingEnabled (bool enabled) | ||||||
Set whether or not the BillboardSet will use point rendering rather than manually generated quads. | |||||||
virtual bool | isPointRenderingEnabled (void) const | ||||||
Returns whether point rendering is enabled. | |||||||
uint32 | getTypeFlags (void) const | ||||||
Override to return specific type flag. | |||||||
virtual void | _notifyCreator (MovableObjectFactory *fact) | ||||||
Notify the object of it's creator (internal use only). | |||||||
virtual MovableObjectFactory * | _getCreator (void) const | ||||||
Get the creator of this object, if any (internal use only). | |||||||
virtual void | _notifyManager (SceneManager *man) | ||||||
Notify the object of it's manager (internal use only). | |||||||
virtual SceneManager * | _getManager (void) const | ||||||
Get the manager of this object, if any (internal use only). | |||||||
virtual const String & | getName (void) const | ||||||
Returns the name of this object. | |||||||
virtual Node * | getParentNode (void) const | ||||||
Returns the node to which this object is attached. | |||||||
virtual SceneNode * | getParentSceneNode (void) const | ||||||
Returns the scene node to which this object is attached. | |||||||
virtual void | _notifyAttached (Node *parent, bool isTagPoint=false) | ||||||
Internal method called to notify the object that it has been attached to a node. | |||||||
virtual bool | isAttached (void) const | ||||||
Returns true if this object is attached to a SceneNode or TagPoint. | |||||||
virtual void | detatchFromParent (void) | ||||||
Detaches an object from a parent SceneNode or TagPoint, if attached. | |||||||
virtual bool | isInScene (void) const | ||||||
Returns true if this object is attached to a SceneNode or TagPoint, and this SceneNode / TagPoint is currently in an active part of the scene graph. | |||||||
virtual void | _notifyMoved (void) | ||||||
Internal method called to notify the object that it has been moved. | |||||||
virtual const AxisAlignedBox & | getWorldBoundingBox (bool derive=false) const | ||||||
Retrieves the axis-aligned bounding box for this object in world coordinates. | |||||||
virtual const Sphere & | getWorldBoundingSphere (bool derive=false) const | ||||||
Retrieves the worldspace bounding sphere for this object. | |||||||
virtual void | setVisible (bool visible) | ||||||
Tells this object whether to be visible or not, if it has a renderable component. | |||||||
virtual bool | getVisible (void) const | ||||||
Gets this object whether to be visible or not, if it has a renderable component. | |||||||
virtual bool | isVisible (void) const | ||||||
Returns whether or not this object is supposed to be visible or not. | |||||||
virtual void | setRenderingDistance (Real dist) | ||||||
Sets the distance at which the object is no longer rendered. | |||||||
virtual Real | getRenderingDistance (void) const | ||||||
Gets the distance at which batches are no longer rendered. | |||||||
virtual void | setUserObject (UserDefinedObject *obj) | ||||||
Call this to associate your own custom user object instance with this MovableObject. | |||||||
virtual UserDefinedObject * | getUserObject (void) | ||||||
Retrieves a pointer to a custom application object associated with this movable by an earlier call to setUserObject. | |||||||
virtual void | setUserAny (const Any &anything) | ||||||
Sets any kind of user value on this object. | |||||||
virtual const Any & | getUserAny (void) const | ||||||
Retrieves the custom user value associated with this object. | |||||||
virtual void | setRenderQueueGroup (uint8 queueID) | ||||||
Sets the render queue group this entity will be rendered through. | |||||||
virtual uint8 | getRenderQueueGroup (void) const | ||||||
Gets the queue group for this entity, see setRenderQueueGroup for full details. | |||||||
virtual const Matrix4 & | _getParentNodeFullTransform (void) const | ||||||
return the full transformation of the parent sceneNode or the attachingPoint node | |||||||
virtual void | setQueryFlags (uint32 flags) | ||||||
Sets the query flags for this object. | |||||||
virtual void | addQueryFlags (uint32 flags) | ||||||
As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object. | |||||||
virtual void | removeQueryFlags (unsigned long flags) | ||||||
As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object. | |||||||
virtual uint32 | getQueryFlags (void) const | ||||||
Returns the query flags relevant for this object. | |||||||
virtual void | setVisibilityFlags (uint32 flags) | ||||||
Sets the visiblity flags for this object. | |||||||
virtual void | addVisibilityFlags (uint32 flags) | ||||||
As setVisibilityFlags, except the flags passed as parameters are appended to the existing flags on this object. | |||||||
virtual void | removeVisibilityFlags (uint32 flags) | ||||||
As setVisibilityFlags, except the flags passed as parameters are removed from the existing flags on this object. | |||||||
virtual uint32 | getVisibilityFlags (void) const | ||||||
Returns the visibility flags relevant for this object. | |||||||
virtual void | setListener (Listener *listener) | ||||||
Sets a listener for this object. | |||||||
virtual Listener * | getListener (void) const | ||||||
Gets the current listener for this object. | |||||||
virtual const LightList & | queryLights (void) const | ||||||
Gets a list of lights, ordered relative to how close they are to this movable object. | |||||||
virtual LightList * | _getLightList () | ||||||
Returns a pointer to the current list of lights for this object. | |||||||
EdgeData * | getEdgeList (void) | ||||||
Define a default implementation of method from ShadowCaster which implements no shadows. | |||||||
bool | hasEdgeList (void) | ||||||
Define a default implementation of method from ShadowCaster which implements no shadows. | |||||||
ShadowRenderableListIterator | getShadowVolumeRenderableIterator (ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDist, unsigned long flags=0) | ||||||
Define a default implementation of method from ShadowCaster which implements no shadows. | |||||||
const AxisAlignedBox & | getLightCapBounds (void) const | ||||||
Overridden member from ShadowCaster. | |||||||
const AxisAlignedBox & | getDarkCapBounds (const Light &light, Real dirLightExtrusionDist) const | ||||||
Overridden member from ShadowCaster. | |||||||
void | setCastShadows (bool enabled) | ||||||
Sets whether or not this object will cast shadows. | |||||||
bool | getCastShadows (void) const | ||||||
Returns whether shadow casting is enabled for this object. | |||||||
Real | getPointExtrusionDistance (const Light *l) const | ||||||
Get the distance to extrude for a point/spot light. | |||||||
virtual void | setDebugDisplayEnabled (bool enabled) | ||||||
Sets whether or not the debug display of this object is enabled. | |||||||
virtual bool | isDebugDisplayEnabled (void) const | ||||||
Gets whether debug display of this object is enabled. | |||||||
const StringVector & | getAnimableValueNames (void) const | ||||||
Gets a list of animable value names for this object. | |||||||
virtual AnimableValuePtr | createAnimableValue (const String &valueName) | ||||||
Create a reference-counted AnimableValuePtr for the named value. | |||||||
void * | operator new (size_t sz, const char *file, int line, const char *func) | ||||||
operator new, with debug line info | |||||||
void * | operator new (size_t sz) | ||||||
void * | operator new (size_t sz, void *ptr) | ||||||
placement operator new | |||||||
void * | operator new[] (size_t sz, const char *file, int line, const char *func) | ||||||
array operator new, with debug line info | |||||||
void * | operator new[] (size_t sz) | ||||||
void | operator delete (void *ptr) | ||||||
void | operator delete (void *ptr, void *) | ||||||
void | operator delete (void *ptr, const char *, int, const char *) | ||||||
void | operator delete[] (void *ptr) | ||||||
void | operator delete[] (void *ptr, const char *, int, const char *) | ||||||
virtual Technique * | getTechnique (void) const | ||||||
Retrieves a pointer to the Material Technique this renderable object uses. | |||||||
virtual bool | preRender (SceneManager *sm, RenderSystem *rsys) | ||||||
Called just prior to the Renderable being rendered. | |||||||
virtual void | postRender (SceneManager *sm, RenderSystem *rsys) | ||||||
Called immediately after the Renderable has been rendered. | |||||||
virtual unsigned short | getNumWorldTransforms (void) const | ||||||
Returns the number of world transform matrices this renderable requires. | |||||||
void | setUseIdentityProjection (bool useIdentityProjection) | ||||||
Sets whether or not to use an 'identity' projection. | |||||||
bool | getUseIdentityProjection (void) const | ||||||
Returns whether or not to use an 'identity' projection. | |||||||
void | setUseIdentityView (bool useIdentityView) | ||||||
Sets whether or not to use an 'identity' view. | |||||||
bool | getUseIdentityView (void) const | ||||||
Returns whether or not to use an 'identity' view. | |||||||
virtual bool | getCastsShadows (void) const | ||||||
Method which reports whether this renderable would normally cast a shadow. | |||||||
void | setCustomParameter (size_t index, const Vector4 &value) | ||||||
Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters. | |||||||
const Vector4 & | getCustomParameter (size_t index) const | ||||||
Gets the custom value associated with this Renderable at the given index. | |||||||
virtual void | _updateCustomGpuParameter (const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const | ||||||
Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows. | |||||||
virtual void | setPolygonModeOverrideable (bool override) | ||||||
Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. | |||||||
virtual bool | getPolygonModeOverrideable (void) const | ||||||
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. | |||||||
virtual void | setUserAny (const Any &anything) | ||||||
Sets any kind of user value on this object. | |||||||
virtual const Any & | getUserAny (void) const | ||||||
Retrieves the custom user value associated with this object. | |||||||
virtual RenderSystemData * | getRenderSystemData () const | ||||||
Sets render system private data. | |||||||
virtual void | setRenderSystemData (RenderSystemData *val) const | ||||||
gets render system private data | |||||||
Static Public Member Functions | |||||||
static void | setDefaultQueryFlags (uint32 flags) | ||||||
Set the default query flags for all future MovableObject instances. | |||||||
static uint32 | getDefaultQueryFlags () | ||||||
Get the default query flags for all future MovableObject instances. | |||||||
static void | setDefaultVisibilityFlags (uint32 flags) | ||||||
Set the default visibility flags for all future MovableObject instances. | |||||||
static uint32 | getDefaultVisibilityFlags () | ||||||
Get the default visibility flags for all future MovableObject instances. | |||||||
static void | extrudeVertices (const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | ||||||
Utility method for extruding vertices based on a light. | |||||||
Protected Types | |||||||
typedef std::list< Billboard * > | ActiveBillboardList | ||||||
typedef std::list< Billboard * > | FreeBillboardList | ||||||
typedef std::vector< Billboard * > | BillboardPool | ||||||
typedef std::vector< Ogre::FloatRect > | TextureCoordSets | ||||||
typedef std::map< String, StringVector > | AnimableDictionaryMap | ||||||
typedef std::map< size_t, Vector4 > | CustomParameterMap | ||||||
Protected Member Functions | |||||||
BillboardSet () | |||||||
Private constructor (instances cannot be created directly). | |||||||
bool | billboardVisible (Camera *cam, const Billboard &bill) | ||||||
Internal method for culling individual billboards. | |||||||
virtual void | increasePool (size_t size) | ||||||
Internal method for increasing pool size. | |||||||
void | genBillboardAxes (Vector3 *pX, Vector3 *pY, const Billboard *pBill=0) | ||||||
Internal method for generating billboard corners. | |||||||
void | getParametricOffsets (Real &left, Real &right, Real &top, Real &bottom) | ||||||
Internal method, generates parametric offsets based on origin. | |||||||
void | genVertices (const Vector3 *const offsets, const Billboard &pBillboard) | ||||||
Internal method for generating vertex data. | |||||||
void | genVertOffsets (Real inleft, Real inright, Real intop, Real inbottom, Real width, Real height, const Vector3 &x, const Vector3 &y, Vector3 *pDestVec) | ||||||
Internal method generates vertex offsets. | |||||||
Real | getExtrusionDistance (const Vector3 &objectPos, const Light *light) const | ||||||
Helper method for calculating extrusion distance. | |||||||
virtual void | updateEdgeListLightFacing (EdgeData *edgeData, const Vector4 &lightPos) | ||||||
Tells the caster to perform the tasks necessary to update the edge data's light listing. | |||||||
virtual void | generateShadowVolume (EdgeData *edgeData, const HardwareIndexBufferSharedPtr &indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) | ||||||
Generates the indexes required to render a shadow volume into the index buffer which is passed in, and updates shadow renderables to use it. | |||||||
virtual void | extrudeBounds (AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const | ||||||
Utility method for extruding a bounding box. | |||||||
virtual const String & | getAnimableDictionaryName (void) const | ||||||
Get the name of the animable dictionary for this class. | |||||||
void | createAnimableDictionary (void) const | ||||||
Internal method for creating a dictionary of animable value names for the class, if it does not already exist. | |||||||
StringVector & | _getAnimableValueNames (void) | ||||||
Get an updateable reference to animable value list. | |||||||
virtual void | initialiseAnimableDictionary (StringVector &) const | ||||||
Internal method for initialising dictionary; should be implemented by subclasses wanting to expose animable parameters. | |||||||
Protected Attributes | |||||||
AxisAlignedBox | mAABB | ||||||
Bounds of all billboards in this set. | |||||||
Real | mBoundingRadius | ||||||
Bounding radius. | |||||||
BillboardOrigin | mOriginType | ||||||
Origin of each billboard. | |||||||
BillboardRotationType | mRotationType | ||||||
Rotation type of each billboard. | |||||||
Real | mDefaultWidth | ||||||
Default width of each billboard. | |||||||
Real | mDefaultHeight | ||||||
Default height of each billboard. | |||||||
String | mMaterialName | ||||||
Name of the material to use. | |||||||
MaterialPtr | mpMaterial | ||||||
Pointer to the material to use. | |||||||
bool | mAllDefaultSize | ||||||
True if no billboards in this set have been resized - greater efficiency. | |||||||
bool | mAutoExtendPool | ||||||
Flag indicating whether to autoextend pool. | |||||||
bool | mSortingEnabled | ||||||
Flag indicating whether the billboards has to be sorted. | |||||||
bool | mAccurateFacing | ||||||
bool | mAllDefaultRotation | ||||||
bool | mWorldSpace | ||||||
ActiveBillboardList | mActiveBillboards | ||||||
Active billboard list. | |||||||
FreeBillboardList | mFreeBillboards | ||||||
Free billboard queue. | |||||||
BillboardPool | mBillboardPool | ||||||
Pool of billboard instances for use and reuse in the active billboard list. | |||||||
VertexData * | mVertexData | ||||||
The vertex position data for all billboards in this set. | |||||||
HardwareVertexBufferSharedPtr | mMainBuf | ||||||
Shortcut to main buffer (positions, colours, texture coords). | |||||||
float * | mLockPtr | ||||||
Locked pointer to buffer. | |||||||
Vector3 | mVOffset [4] | ||||||
Boundary offsets based on origin and camera orientation Vector3 vLeftOff, vRightOff, vTopOff, vBottomOff; Final vertex offsets, used where sizes all default to save calcs. | |||||||
Camera * | mCurrentCamera | ||||||
Current camera. | |||||||
Real | mLeftOff | ||||||
Real | mRightOff | ||||||
Real | mTopOff | ||||||
Real | mBottomOff | ||||||
Vector3 | mCamX | ||||||
Vector3 | mCamY | ||||||
Vector3 | mCamDir | ||||||
Quaternion | mCamQ | ||||||
Vector3 | mCamPos | ||||||
IndexData * | mIndexData | ||||||
The vertex index data for all billboards in this set (1 set only). | |||||||
bool | mCullIndividual | ||||||
Flag indicating whether each billboard should be culled separately (default: false). | |||||||
TextureCoordSets | mTextureCoords | ||||||
BillboardType | mBillboardType | ||||||
The type of billboard to render. | |||||||
Vector3 | mCommonDirection | ||||||
Common direction for billboards of type BBT_ORIENTED_COMMON and BBT_PERPENDICULAR_COMMON. | |||||||
Vector3 | mCommonUpVector | ||||||
Common up-vector for billboards of type BBT_PERPENDICULAR_SELF and BBT_PERPENDICULAR_COMMON. | |||||||
unsigned short | mNumVisibleBillboards | ||||||
bool | mPointRendering | ||||||
Use point rendering? | |||||||
String | mName | ||||||
Name of this object. | |||||||
MovableObjectFactory * | mCreator | ||||||
Creator of this object (if created by a factory). | |||||||
SceneManager * | mManager | ||||||
SceneManager holding this object (if applicable). | |||||||
Node * | mParentNode | ||||||
node to which this object is attached | |||||||
bool | mParentIsTagPoint | ||||||
bool | mVisible | ||||||
Is this object visible? | |||||||
bool | mDebugDisplay | ||||||
Is debug display enabled? | |||||||
Real | mUpperDistance | ||||||
Upper distance to still render. | |||||||
Real | mSquaredUpperDistance | ||||||
bool | mBeyondFarDistance | ||||||
Hidden because of distance? | |||||||
Any | mUserAny | ||||||
User defined link to another object / value / whatever. | |||||||
uint8 | mRenderQueueID | ||||||
The render queue to use when rendering this object. | |||||||
bool | mRenderQueueIDSet | ||||||
Flags whether the RenderQueue's default should be used. | |||||||
uint32 | mQueryFlags | ||||||
Flags determining whether this object is included / excluded from scene queries. | |||||||
uint32 | mVisibilityFlags | ||||||
Flags determining whether this object is visible (compared to SceneManager mask). | |||||||
AxisAlignedBox | mWorldAABB | ||||||
Cached world AABB of this object. | |||||||
Sphere | mWorldBoundingSphere | ||||||
AxisAlignedBox | mWorldDarkCapBounds | ||||||
World space AABB of this object's dark cap. | |||||||
bool | mCastShadows | ||||||
Does this object cast shadows? | |||||||
bool | mRenderingDisabled | ||||||
Does rendering this object disabled by listener? | |||||||
Listener * | mListener | ||||||
MovableObject listener - only one allowed (no list) for size & performance reasons. */. | |||||||
LightList | mLightList | ||||||
List of lights for this object. | |||||||
ulong | mLightListUpdated | ||||||
The last frame that this light list was updated in. | |||||||
CustomParameterMap | mCustomParameters | ||||||
bool | mPolygonModeOverrideable | ||||||
bool | mUseIdentityProjection | ||||||
bool | mUseIdentityView | ||||||
Any | mUserAny | ||||||
RenderSystemData * | mRenderSystemData | ||||||
Static Protected Attributes | |||||||
static RadixSort< ActiveBillboardList, Billboard *, float > | mRadixSorter | ||||||
static uint32 | msDefaultQueryFlags | ||||||
Default query flags. | |||||||
static uint32 | msDefaultVisibilityFlags | ||||||
Default visibility flags. | |||||||
static AnimableDictionaryMap | msAnimableDictionary | ||||||
Static map of class name to list of animable value names. | |||||||
Private Member Functions | |||||||
void | _createBuffers (void) | ||||||
Internal method creates vertex and index buffers. | |||||||
void | _destroyBuffers (void) | ||||||
Internal method destroys vertex and index buffers. | |||||||
Private Attributes | |||||||
bool | mBuffersCreated | ||||||
Flag indicating whether the HW buffers have been created. | |||||||
size_t | mPoolSize | ||||||
The number of billboard in the pool. | |||||||
bool | mExternalData | ||||||
Is external billboard data in use? | |||||||
Classes | |||||||
struct | SortByDirectionFunctor | ||||||
Sort by direction functor. More... | |||||||
struct | SortByDistanceFunctor | ||||||
Sort by distance functor. More... |
Definition at line 103 of file OgreBillboardSet.h.
|
Definition at line 145 of file OgreBillboardSet.h. |
|
Definition at line 234 of file OgreAnimable.h. |
|
Definition at line 147 of file OgreBillboardSet.h. |
|
Definition at line 371 of file OgreRenderable.h. |
|
Definition at line 146 of file OgreBillboardSet.h. |
|
Definition at line 123 of file OgreShadowCaster.h. |
|
Definition at line 124 of file OgreShadowCaster.h. |
|
Definition at line 204 of file OgreBillboardSet.h. |
|
Private constructor (instances cannot be created directly).
|
|
Usual constructor - this is called by the SceneManager.
|
|
|
|
Internal method creates vertex and index buffers.
|
|
Internal method destroys vertex and index buffers.
|
|
Get an updateable reference to animable value list.
Definition at line 260 of file OgreAnimable.h. References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT. |
|
Get the creator of this object, if any (internal use only).
Definition at line 171 of file OgreMovableObject.h. |
|
Returns a pointer to the current list of lights for this object.
Definition at line 428 of file OgreMovableObject.h. |
|
Get the manager of this object, if any (internal use only).
Definition at line 175 of file OgreMovableObject.h. |
|
return the full transformation of the parent sceneNode or the attachingPoint node
|
|
Gets the sort mode of this billboard set.
|
|
Internal method called to notify the object that it has been attached to a node.
Reimplemented in Ogre::Entity, Ogre::Light, and Ogre::ParticleSystem. |
|
Internal callback used by Billboards to notify their parent that they have been resized.
|
|
Internal callback used by Billboards to notify their parent that they have been rotated.
|
|
Notify the object of it's creator (internal use only).
Definition at line 169 of file OgreMovableObject.h. |
|
Overridden from MovableObject.
Reimplemented from Ogre::MovableObject. |
|
Notify the object of it's manager (internal use only).
Definition at line 173 of file OgreMovableObject.h. |
|
Internal method called to notify the object that it has been moved.
Reimplemented in Ogre::Light. |
|
Sort the billboard set. Only called when enabled via setSortingEnabled |
|
Update the bounds of the billboardset.
|
|
Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows.
Reimplemented in Ogre::SubEntity. Definition at line 279 of file OgreRenderable.h. References Ogre::GpuProgramParameters::_writeRawConstant(), Ogre::GpuProgramParameters::AutoConstantEntry::data, Ogre::GpuProgramParameters::AutoConstantEntry::elementCount, and Ogre::GpuProgramParameters::AutoConstantEntry::physicalIndex. |
|
Overridden from MovableObject.
Implements Ogre::MovableObject. |
|
As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object.
Definition at line 346 of file OgreMovableObject.h. |
|
As setVisibilityFlags, except the flags passed as parameters are appended to the existing flags on this object.
Definition at line 374 of file OgreMovableObject.h. |
|
Begin injection of billboard data; applicable when constructing the BillboardSet for external data use.
|
|
Internal method for culling individual billboards.
|
|
Empties this set of all billboards.
|
|
Internal method for creating a dictionary of animable value names for the class, if it does not already exist.
Definition at line 247 of file OgreAnimable.h. |
|
Create a reference-counted AnimableValuePtr for the named value.
Reimplemented in Ogre::Light. Definition at line 313 of file OgreAnimable.h. References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT. |
|
Creates a new billboard and adds it to this set.
|
|
Creates a new billboard and adds it to this set.
|
|
Detaches an object from a parent SceneNode or TagPoint, if attached.
|
|
Finish defining billboards.
|
|
Utility method for extruding a bounding box.
|
|
Utility method for extruding vertices based on a light.
|
|
Internal method for generating billboard corners.
|
|
Generates the indexes required to render a shadow volume into the index buffer which is passed in, and updates shadow renderables to use it.
|
|
Internal method for generating vertex data.
|
|
Internal method generates vertex offsets.
|
|
Get the name of the animable dictionary for this class.
Reimplemented in Ogre::Light. Definition at line 242 of file OgreAnimable.h. References Ogre::StringUtil::BLANK. |
|
Gets a list of animable value names for this object.
Definition at line 288 of file OgreAnimable.h. References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT. |
|
Returns true if the billboard pool automatically extends.
|
|
Returns a pointer to the billboard at the supplied index.
|
|
Gets the point which acts as the origin point for all billboards in this set.
|
|
Sets billboard rotation type.
|
|
Returns the billboard type in use.
|
|
Overridden from MovableObject.
Implements Ogre::MovableObject. |
|
Overridden from MovableObject.
Implements Ogre::MovableObject. |
|
Returns whether shadow casting is enabled for this object.
Implements Ogre::ShadowCaster. Definition at line 458 of file OgreMovableObject.h. |
|
Method which reports whether this renderable would normally cast a shadow.
Reimplemented in Ogre::InstancedGeometry::GeometryBucket, Ogre::StaticGeometry::GeometryBucket, and Ogre::SubEntity. Definition at line 214 of file OgreRenderable.h. |
|
Gets the common direction for all billboards (BBT_ORIENTED_COMMON).
|
|
Gets the common up-vector for all billboards (BBT_PERPENDICULAR_SELF and BBT_PERPENDICULAR_COMMON).
|
|
Returns whether or not billboards in this are tested individually for culling.
|
|
Gets the custom value associated with this Renderable at the given index.
Definition at line 240 of file OgreRenderable.h. References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT. |
|
Overridden member from ShadowCaster.
Implements Ogre::ShadowCaster. |
|
See setDefaultDimensions - this gets 1 component individually.
|
|
Get the default query flags for all future MovableObject instances.
Definition at line 361 of file OgreMovableObject.h. |
|
Get the default visibility flags for all future MovableObject instances.
Definition at line 389 of file OgreMovableObject.h. |
|
See setDefaultDimensions - this gets 1 component individually.
|
|
Define a default implementation of method from ShadowCaster which implements no shadows.
Implements Ogre::ShadowCaster. Reimplemented in Ogre::Entity, Ogre::ManualObject, and Ogre::StaticGeometry::Region. Definition at line 431 of file OgreMovableObject.h. |
|
Helper method for calculating extrusion distance.
|
|
Overridden member from ShadowCaster.
Implements Ogre::ShadowCaster. |
|
Implements Ogre::Renderable. |
|
Gets the current listener for this object.
Definition at line 400 of file OgreMovableObject.h. |
|
Overridden from MovableObject.
Implements Ogre::Renderable. |
|
Sets the name of the material to be used for this billboard set.
|
|
Overridden from MovableObject.
Implements Ogre::MovableObject. |
|
Returns the name of this object.
Reimplemented in Ogre::Camera. Definition at line 178 of file OgreMovableObject.h. |
|
Returns the number of active billboards which currently make up this set.
|
|
Returns the number of world transform matrices this renderable requires.
Reimplemented in Ogre::BorderRenderable, Ogre::InstancedGeometry::GeometryBucket, and Ogre::SubEntity. Definition at line 143 of file OgreRenderable.h. |
|
Internal method, generates parametric offsets based on origin.
|
|
Returns the node to which this object is attached.
|
|
Returns the scene node to which this object is attached.
|
|
Get the distance to extrude for a point/spot light.
Implements Ogre::ShadowCaster. |
|
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
Reimplemented in Ogre::BorderRenderable. Definition at line 304 of file OgreRenderable.h. |
|
Returns the current size of the billboard pool.
|
|
Returns the query flags relevant for this object.
Definition at line 353 of file OgreMovableObject.h. |
|
Gets the distance at which batches are no longer rendered.
Definition at line 286 of file OgreMovableObject.h. |
|
Overridden from MovableObject.
Implements Ogre::Renderable. |
|
Gets the queue group for this entity, see setRenderQueueGroup for full details.
|
|
Sets render system private data.
Definition at line 356 of file OgreRenderable.h. |
|
Define a default implementation of method from ShadowCaster which implements no shadows.
Implements Ogre::ShadowCaster. Reimplemented in Ogre::Entity, Ogre::ManualObject, and Ogre::StaticGeometry::Region. |
|
Returns true if sorting of billboards is enabled based on their distance from the camera.
|
|
Overridden, see Renderable.
Implements Ogre::Renderable. |
|
Retrieves a pointer to the Material Technique this renderable object uses.
Reimplemented in Ogre::InstancedGeometry::GeometryBucket, Ogre::StaticGeometry::GeometryBucket, and Ogre::SubEntity. Definition at line 87 of file OgreRenderable.h. |
|
getTextureCoords() returns the current texture coordinate rects in effect. By default, there is only one texture coordinate rect in the set, spanning the entire texture from 0 through 1 in each direction.
|
|
Override to return specific type flag.
Reimplemented from Ogre::MovableObject. |
|
Gets whether or not billboards use an 'accurate' facing model based on the vector from each billboard to the camera, rather than an optimised version using just the camera direction.
Definition at line 700 of file OgreBillboardSet.h. |
|
Returns whether or not to use an 'identity' projection.
Definition at line 168 of file OgreRenderable.h. |
|
Returns whether or not to use an 'identity' view.
Definition at line 193 of file OgreRenderable.h. |
|
Retrieves the custom user value associated with this object.
Definition at line 319 of file OgreRenderable.h. |
|
Retrieves the custom user value associated with this object.
Definition at line 314 of file OgreMovableObject.h. |
|
Retrieves a pointer to a custom application object associated with this movable by an earlier call to setUserObject.
Definition at line 298 of file OgreMovableObject.h. |
|
Returns the visibility flags relevant for this object.
Definition at line 381 of file OgreMovableObject.h. |
|
Gets this object whether to be visible or not, if it has a renderable component.
|
|
Retrieves the axis-aligned bounding box for this object in world coordinates.
Implements Ogre::ShadowCaster. Reimplemented in Ogre::Entity. |
|
Retrieves the worldspace bounding sphere for this object.
Reimplemented in Ogre::Entity. |
|
Overridden from MovableObject.
Implements Ogre::Renderable. |
|
Define a default implementation of method from ShadowCaster which implements no shadows.
Implements Ogre::ShadowCaster. Reimplemented in Ogre::Entity, Ogre::ManualObject, and Ogre::StaticGeometry::Region. Definition at line 433 of file OgreMovableObject.h. |
|
Internal method for increasing pool size.
|
|
Internal method for initialising dictionary; should be implemented by subclasses wanting to expose animable parameters.
Reimplemented in Ogre::Light. Definition at line 280 of file OgreAnimable.h. |
|
Define a billboard.
|
|
Returns true if this object is attached to a SceneNode or TagPoint.
|
|
Gets whether debug display of this object is enabled.
Definition at line 497 of file OgreMovableObject.h. |
|
Returns true if this object is attached to a SceneNode or TagPoint, and this SceneNode / TagPoint is currently in an active part of the scene graph.
|
|
Returns whether point rendering is enabled.
Definition at line 813 of file OgreBillboardSet.h. |
|
Returns whether or not this object is supposed to be visible or not.
Reimplemented in Ogre::InstancedGeometry::BatchInstance, and Ogre::StaticGeometry::Region. |
|
Definition at line 101 of file OgreMemoryAllocatedObject.h. |
|
Definition at line 95 of file OgreMemoryAllocatedObject.h. |
|
Definition at line 89 of file OgreMemoryAllocatedObject.h. |
|
Definition at line 112 of file OgreMemoryAllocatedObject.h. |
|
Definition at line 106 of file OgreMemoryAllocatedObject.h. |
|
placement operator new
Definition at line 73 of file OgreMemoryAllocatedObject.h. |
|
Definition at line 67 of file OgreMemoryAllocatedObject.h. |
|
operator new, with debug line info
Definition at line 62 of file OgreMemoryAllocatedObject.h. |
|
Definition at line 84 of file OgreMemoryAllocatedObject.h. |
|
array operator new, with debug line info
Definition at line 79 of file OgreMemoryAllocatedObject.h. |
|
Called immediately after the Renderable has been rendered.
Definition at line 119 of file OgreRenderable.h. |
|
Called just prior to the Renderable being rendered.
Definition at line 116 of file OgreRenderable.h. |
|
Gets a list of lights, ordered relative to how close they are to this movable object.
|
|
Removes a billboard from the set.
|
|
Removes the billboard at the supplied index.
|
|
As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object.
Definition at line 350 of file OgreMovableObject.h. |
|
As setVisibilityFlags, except the flags passed as parameters are removed from the existing flags on this object.
Definition at line 378 of file OgreMovableObject.h. |
|
Tells the set whether to allow automatic extension of the pool of billboards.
|
|
Sets the point which acts as the origin point for all billboards in this set.
|
|
Sets billboard rotation type.
|
|
Sets whether billboards should be treated as being in world space.
Definition at line 728 of file OgreBillboardSet.h. |
|
Sets the type of billboard to render.
|
|
Set the bounds of the BillboardSet.
|
|
Sets whether or not this object will cast shadows.
Definition at line 456 of file OgreMovableObject.h. |
|
Use this to specify the common direction given to billboards of type BBT_ORIENTED_COMMON or BBT_PERPENDICULAR_COMMON.
|
|
Use this to specify the common up-vector given to billboards of type BBT_PERPENDICULAR_SELF or BBT_PERPENDICULAR_COMMON.
|
|
Sets whether culling tests billboards in this individually as well as in a group.
|
|
Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters.
Definition at line 231 of file OgreRenderable.h. |
|
Sets whether or not the debug display of this object is enabled.
Definition at line 495 of file OgreMovableObject.h. |
|
Sets the default dimensions of the billboards in this set.
|
|
See setDefaultDimensions - this sets 1 component individually.
|
|
Set the default query flags for all future MovableObject instances.
Definition at line 357 of file OgreMovableObject.h. |
|
Set the default visibility flags for all future MovableObject instances.
Definition at line 385 of file OgreMovableObject.h. |
|
See setDefaultDimensions - this sets 1 component individually.
|
|
Sets a listener for this object.
Definition at line 396 of file OgreMovableObject.h. |
|
Sets the name of the material to be used for this billboard set.
|
|
Set whether or not the BillboardSet will use point rendering rather than manually generated quads.
|
|
Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
Definition at line 296 of file OgreRenderable.h. |
|
Adjusts the size of the pool of billboards available in this set.
|
|
Sets the query flags for this object.
Definition at line 342 of file OgreMovableObject.h. |
|
Sets the distance at which the object is no longer rendered.
Definition at line 280 of file OgreMovableObject.h. |
|
Sets the render queue group this entity will be rendered through.
Reimplemented in Ogre::Entity, and Ogre::ParticleSystem. |
|
gets render system private data
Definition at line 364 of file OgreRenderable.h. |
|
Enables sorting for this BillboardSet. (default: off)
|
|
BillboardSet can use custom texture coordinates for various billboards. This is useful for selecting one of many particle images out of a tiled texture sheet, or doing flipbook animation within a single texture.
|
|
setTextureStacksAndSlices() will generate texture coordinate rects as if the texture for the billboard set contained 'stacks' rows of 'slices' images each, all equal size. Thus, if the texture size is 512x512 and 'stacks' is 4 and 'slices' is 8, each sub-rectangle of the texture would be 128 texels tall and 64 texels wide.
|
|
Sets whether or not billboards should use an 'accurate' facing model based on the vector from each billboard to the camera, rather than an optimised version using just the camera direction.
Definition at line 695 of file OgreBillboardSet.h. |
|
Sets whether or not to use an 'identity' projection.
Definition at line 154 of file OgreRenderable.h. |
|
Sets whether or not to use an 'identity' view.
Definition at line 179 of file OgreRenderable.h. |
|
Sets any kind of user value on this object.
Definition at line 315 of file OgreRenderable.h. |
|
Sets any kind of user value on this object.
Definition at line 310 of file OgreMovableObject.h. |
|
Call this to associate your own custom user object instance with this MovableObject.
Definition at line 294 of file OgreMovableObject.h. |
|
Sets the visiblity flags for this object.
Definition at line 370 of file OgreMovableObject.h. |
|
Tells this object whether to be visible or not, if it has a renderable component.
Reimplemented in Ogre::Light. |
|
Tells the caster to perform the tasks necessary to update the edge data's light listing. Can be overridden if the subclass needs to do additional things.
|
|
Implements Ogre::MovableObject. |
|
Bounds of all billboards in this set.
Definition at line 111 of file OgreBillboardSet.h. |
|
Definition at line 140 of file OgreBillboardSet.h. |
|
Active billboard list.
Definition at line 157 of file OgreBillboardSet.h. |
|
Definition at line 142 of file OgreBillboardSet.h. |
|
True if no billboards in this set have been resized - greater efficiency.
Definition at line 131 of file OgreBillboardSet.h. |
|
Flag indicating whether to autoextend pool.
Definition at line 134 of file OgreBillboardSet.h. |
|
Hidden because of distance?
Definition at line 120 of file OgreMovableObject.h. |
|
Pool of billboard instances for use and reuse in the active billboard list.
Definition at line 172 of file OgreBillboardSet.h. |
|
The type of billboard to render.
Definition at line 208 of file OgreBillboardSet.h. |
|
Definition at line 187 of file OgreBillboardSet.h. |
|
Bounding radius.
Definition at line 113 of file OgreBillboardSet.h. |
|
Flag indicating whether the HW buffers have been created.
Definition at line 288 of file OgreBillboardSet.h. |
|
Definition at line 191 of file OgreBillboardSet.h. |
|
Definition at line 195 of file OgreBillboardSet.h. |
|
Definition at line 193 of file OgreBillboardSet.h. |
|
Definition at line 189 of file OgreBillboardSet.h. |
|
Definition at line 189 of file OgreBillboardSet.h. |
|
Does this object cast shadows?
Definition at line 138 of file OgreMovableObject.h. |
|
Common direction for billboards of type BBT_ORIENTED_COMMON and BBT_PERPENDICULAR_COMMON.
Definition at line 211 of file OgreBillboardSet.h. |
|
Common up-vector for billboards of type BBT_PERPENDICULAR_SELF and BBT_PERPENDICULAR_COMMON.
Definition at line 213 of file OgreBillboardSet.h. |
|
Creator of this object (if created by a factory).
Definition at line 106 of file OgreMovableObject.h. |
|
Flag indicating whether each billboard should be culled separately (default: false).
Definition at line 202 of file OgreBillboardSet.h. |
|
Current camera.
Definition at line 185 of file OgreBillboardSet.h. |
|
Definition at line 372 of file OgreRenderable.h. |
|
Is debug display enabled?
Definition at line 115 of file OgreMovableObject.h. |
|
Default height of each billboard.
Definition at line 123 of file OgreBillboardSet.h. |
|
Default width of each billboard.
Definition at line 121 of file OgreBillboardSet.h. |
|
Is external billboard data in use?
Definition at line 292 of file OgreBillboardSet.h. |
|
Free billboard queue.
Definition at line 166 of file OgreBillboardSet.h. |
|
The vertex index data for all billboards in this set (1 set only).
Definition at line 199 of file OgreBillboardSet.h. |
|
Definition at line 187 of file OgreBillboardSet.h. |
|
List of lights for this object.
Reimplemented in Ogre::StaticGeometry::Region. Definition at line 146 of file OgreMovableObject.h. |
|
The last frame that this light list was updated in.
Reimplemented in Ogre::StaticGeometry::Region. Definition at line 148 of file OgreMovableObject.h. |
|
MovableObject listener - only one allowed (no list) for size & performance reasons. */.
Definition at line 143 of file OgreMovableObject.h. |
|
Locked pointer to buffer.
Definition at line 179 of file OgreBillboardSet.h. |
|
Shortcut to main buffer (positions, colours, texture coords).
Definition at line 177 of file OgreBillboardSet.h. |
|
SceneManager holding this object (if applicable).
Definition at line 108 of file OgreMovableObject.h. |
|
Name of the material to use.
Definition at line 126 of file OgreBillboardSet.h. |
|
Name of this object.
Reimplemented in Ogre::Camera. Definition at line 104 of file OgreMovableObject.h. |
|
Definition at line 219 of file OgreBillboardSet.h. |
|
Origin of each billboard.
Definition at line 116 of file OgreBillboardSet.h. |
|
Definition at line 111 of file OgreMovableObject.h. |
|
node to which this object is attached
Definition at line 110 of file OgreMovableObject.h. |
|
Pointer to the material to use.
Definition at line 128 of file OgreBillboardSet.h. |
|
Use point rendering?
Definition at line 282 of file OgreBillboardSet.h. |
|
Definition at line 373 of file OgreRenderable.h. |
|
The number of billboard in the pool.
Definition at line 290 of file OgreBillboardSet.h. |
|
Flags determining whether this object is included / excluded from scene queries.
Definition at line 128 of file OgreMovableObject.h. |
|
Definition at line 279 of file OgreBillboardSet.h. |
|
Does rendering this object disabled by listener?
Definition at line 141 of file OgreMovableObject.h. |
|
The render queue to use when rendering this object.
Definition at line 124 of file OgreMovableObject.h. |
|
Flags whether the RenderQueue's default should be used.
Definition at line 126 of file OgreMovableObject.h. |
|
Definition at line 377 of file OgreRenderable.h. |
|
Definition at line 187 of file OgreBillboardSet.h. |
|
Rotation type of each billboard.
Definition at line 118 of file OgreBillboardSet.h. |
|
Static map of class name to list of animable value names.
Definition at line 236 of file OgreAnimable.h. |
|
Default query flags.
Definition at line 152 of file OgreMovableObject.h. |
|
Default visibility flags.
Definition at line 154 of file OgreMovableObject.h. |
|
Flag indicating whether the billboards has to be sorted.
Definition at line 137 of file OgreBillboardSet.h. |
|
Definition at line 118 of file OgreMovableObject.h. |
|
Definition at line 205 of file OgreBillboardSet.h. |
|
Definition at line 187 of file OgreBillboardSet.h. |
|
Upper distance to still render.
Definition at line 117 of file OgreMovableObject.h. |
|
Definition at line 374 of file OgreRenderable.h. |
|
Definition at line 375 of file OgreRenderable.h. |
|
Definition at line 376 of file OgreRenderable.h. |
|
User defined link to another object / value / whatever.
Definition at line 122 of file OgreMovableObject.h. |
|
The vertex position data for all billboards in this set.
Definition at line 175 of file OgreBillboardSet.h. |
|
Flags determining whether this object is visible (compared to SceneManager mask).
Definition at line 130 of file OgreMovableObject.h. |
|
Is this object visible?
Definition at line 113 of file OgreMovableObject.h. |
|
Boundary offsets based on origin and camera orientation Vector3 vLeftOff, vRightOff, vTopOff, vBottomOff; Final vertex offsets, used where sizes all default to save calcs.
Definition at line 183 of file OgreBillboardSet.h. |
|
Cached world AABB of this object.
Reimplemented in Ogre::ParticleSystem. Definition at line 132 of file OgreMovableObject.h. |
|
Definition at line 134 of file OgreMovableObject.h. |
|
World space AABB of this object's dark cap.
Definition at line 136 of file OgreMovableObject.h. |
|
Definition at line 143 of file OgreBillboardSet.h. |
Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sat Apr 11 13:47:05 2009