#include <OgreMeshSerializer.h>
Public Member Functions | |
virtual | ~MeshSerializerListener () |
virtual void | processMaterialName (Mesh *mesh, String *name)=0 |
Called to override the loading of the given named material. | |
virtual void | processSkeletonName (Mesh *mesh, String *name)=0 |
Called to override the reference to a skeleton. |
Definition at line 112 of file OgreMeshSerializer.h.
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Definition at line 115 of file OgreMeshSerializer.h. |
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Called to override the loading of the given named material.
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Called to override the reference to a skeleton.
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Last modified Sat Apr 11 13:49:28 2009