#include <OgreFrustum.h>
Inheritance diagram for Ogre::Frustum:
Public Types | |||||||
typedef std::vector< ShadowRenderable * > | ShadowRenderableList | ||||||
typedef VectorIterator< ShadowRenderableList > | ShadowRenderableListIterator | ||||||
Public Member Functions | |||||||
Frustum () | |||||||
virtual | ~Frustum () | ||||||
virtual void | setFOVy (const Radian &fovy) | ||||||
Sets the Y-dimension Field Of View (FOV) of the frustum. | |||||||
virtual const Radian & | getFOVy (void) const | ||||||
Retrieves the frustums Y-dimension Field Of View (FOV). | |||||||
virtual void | setNearClipDistance (Real nearDist) | ||||||
Sets the position of the near clipping plane. | |||||||
virtual Real | getNearClipDistance (void) const | ||||||
Sets the position of the near clipping plane. | |||||||
virtual void | setFarClipDistance (Real farDist) | ||||||
Sets the distance to the far clipping plane. | |||||||
virtual Real | getFarClipDistance (void) const | ||||||
Retrieves the distance from the frustum to the far clipping plane. | |||||||
virtual void | setAspectRatio (Real ratio) | ||||||
Sets the aspect ratio for the frustum viewport. | |||||||
virtual Real | getAspectRatio (void) const | ||||||
Retreives the current aspect ratio. | |||||||
virtual void | setFrustumOffset (const Vector2 &offset) | ||||||
Sets frustum offsets, used in stereo rendering. | |||||||
virtual void | setFrustumOffset (Real horizontal=0.0, Real vertical=0.0) | ||||||
Sets frustum offsets, used in stereo rendering. | |||||||
virtual const Vector2 & | getFrustumOffset () const | ||||||
Retrieves the frustum offsets. | |||||||
virtual void | setFocalLength (Real focalLength=1.0) | ||||||
Sets frustum focal length (used in stereo rendering). | |||||||
virtual Real | getFocalLength () const | ||||||
Returns focal length of frustum. | |||||||
virtual void | setFrustumExtents (Real left, Real right, Real top, Real bottom) | ||||||
Manually set the extents of the frustum. | |||||||
virtual void | resetFrustumExtents () | ||||||
Reset the frustum extents to be automatically derived from other params. | |||||||
virtual void | getFrustumExtents (Real &outleft, Real &outright, Real &outtop, Real &outbottom) const | ||||||
Get the extents of the frustum in view space. | |||||||
virtual const Matrix4 & | getProjectionMatrixRS (void) const | ||||||
Gets the projection matrix for this frustum adjusted for the current rendersystem specifics (may be right or left-handed, depth range may vary). | |||||||
virtual const Matrix4 & | getProjectionMatrixWithRSDepth (void) const | ||||||
Gets the depth-adjusted projection matrix for the current rendersystem, but one which still conforms to right-hand rules. | |||||||
virtual const Matrix4 & | getProjectionMatrix (void) const | ||||||
Gets the normal projection matrix for this frustum, ie the projection matrix which conforms to standard right-handed rules and uses depth range [-1,+1]. | |||||||
virtual const Matrix4 & | getViewMatrix (void) const | ||||||
Gets the view matrix for this frustum. | |||||||
virtual void | calcViewMatrixRelative (const Vector3 &relPos, Matrix4 &matToUpdate) const | ||||||
Calculate a view matrix for this frustum, relative to a potentially dynamic point. | |||||||
virtual void | setCustomViewMatrix (bool enable, const Matrix4 &viewMatrix=Matrix4::IDENTITY) | ||||||
Set whether to use a custom view matrix on this frustum. | |||||||
virtual bool | isCustomViewMatrixEnabled (void) const | ||||||
Returns whether a custom view matrix is in use. | |||||||
virtual void | setCustomProjectionMatrix (bool enable, const Matrix4 &projectionMatrix=Matrix4::IDENTITY) | ||||||
Set whether to use a custom projection matrix on this frustum. | |||||||
virtual bool | isCustomProjectionMatrixEnabled (void) const | ||||||
Returns whether a custom projection matrix is in use. | |||||||
virtual const Plane * | getFrustumPlanes (void) const | ||||||
Retrieves the clipping planes of the frustum (world space). | |||||||
virtual const Plane & | getFrustumPlane (unsigned short plane) const | ||||||
Retrieves a specified plane of the frustum (world space). | |||||||
virtual bool | isVisible (const AxisAlignedBox &bound, FrustumPlane *culledBy=0) const | ||||||
Tests whether the given container is visible in the Frustum. | |||||||
virtual bool | isVisible (const Sphere &bound, FrustumPlane *culledBy=0) const | ||||||
Tests whether the given container is visible in the Frustum. | |||||||
virtual bool | isVisible (const Vector3 &vert, FrustumPlane *culledBy=0) const | ||||||
Tests whether the given vertex is visible in the Frustum. | |||||||
uint32 | getTypeFlags (void) const | ||||||
Overridden from MovableObject::getTypeFlags. | |||||||
const AxisAlignedBox & | getBoundingBox (void) const | ||||||
Overridden from MovableObject. | |||||||
Real | getBoundingRadius (void) const | ||||||
Overridden from MovableObject. | |||||||
void | _updateRenderQueue (RenderQueue *queue) | ||||||
Overridden from MovableObject. | |||||||
const String & | getMovableType (void) const | ||||||
Overridden from MovableObject. | |||||||
void | _notifyCurrentCamera (Camera *cam) | ||||||
Overridden from MovableObject. | |||||||
const MaterialPtr & | getMaterial (void) const | ||||||
Overridden from Renderable. | |||||||
void | getRenderOperation (RenderOperation &op) | ||||||
Overridden from Renderable. | |||||||
void | getWorldTransforms (Matrix4 *xform) const | ||||||
Overridden from Renderable. | |||||||
Real | getSquaredViewDepth (const Camera *cam) const | ||||||
Overridden from Renderable. | |||||||
const LightList & | getLights (void) const | ||||||
Overridden from Renderable. | |||||||
virtual const Vector3 * | getWorldSpaceCorners (void) const | ||||||
Gets the world space corners of the frustum. | |||||||
virtual void | setProjectionType (ProjectionType pt) | ||||||
Sets the type of projection to use (orthographic or perspective). | |||||||
virtual ProjectionType | getProjectionType (void) const | ||||||
Retrieves info on the type of projection used (orthographic or perspective). | |||||||
virtual void | setOrthoWindow (Real w, Real h) | ||||||
Sets the orthographic window settings, for use with orthographic rendering only. | |||||||
virtual void | setOrthoWindowHeight (Real h) | ||||||
Sets the orthographic window height, for use with orthographic rendering only. | |||||||
virtual void | setOrthoWindowWidth (Real w) | ||||||
Sets the orthographic window width, for use with orthographic rendering only. | |||||||
virtual Real | getOrthoWindowHeight () const | ||||||
Gets the orthographic window height, for use with orthographic rendering only. | |||||||
virtual Real | getOrthoWindowWidth () const | ||||||
Gets the orthographic window width, for use with orthographic rendering only. | |||||||
virtual void | enableReflection (const Plane &p) | ||||||
Modifies this frustum so it always renders from the reflection of itself through the plane specified. | |||||||
virtual void | enableReflection (const MovablePlane *p) | ||||||
Modifies this frustum so it always renders from the reflection of itself through the plane specified. | |||||||
virtual void | disableReflection (void) | ||||||
Disables reflection modification previously turned on with enableReflection. | |||||||
virtual bool | isReflected (void) const | ||||||
Returns whether this frustum is being reflected. | |||||||
virtual const Matrix4 & | getReflectionMatrix (void) const | ||||||
Returns the reflection matrix of the frustum if appropriate. | |||||||
virtual const Plane & | getReflectionPlane (void) const | ||||||
Returns the reflection plane of the frustum if appropriate. | |||||||
virtual bool | projectSphere (const Sphere &sphere, Real *left, Real *top, Real *right, Real *bottom) const | ||||||
Project a sphere onto the near plane and get the bounding rectangle. | |||||||
virtual void | enableCustomNearClipPlane (const MovablePlane *plane) | ||||||
Links the frustum to a custom near clip plane, which can be used to clip geometry in a custom manner without using user clip planes. | |||||||
virtual void | enableCustomNearClipPlane (const Plane &plane) | ||||||
Links the frustum to a custom near clip plane, which can be used to clip geometry in a custom manner without using user clip planes. | |||||||
virtual void | disableCustomNearClipPlane (void) | ||||||
Disables any custom near clip plane. | |||||||
virtual bool | isCustomNearClipPlaneEnabled (void) const | ||||||
Is a custom near clip plane in use? | |||||||
void | visitRenderables (Renderable::Visitor *visitor, bool debugRenderables=false) | ||||||
| |||||||
virtual const Vector3 & | getPositionForViewUpdate (void) const | ||||||
Get the derived position of this frustum. | |||||||
virtual const Quaternion & | getOrientationForViewUpdate (void) const | ||||||
Get the derived orientation of this frustum. | |||||||
virtual void | _notifyCreator (MovableObjectFactory *fact) | ||||||
Notify the object of it's creator (internal use only). | |||||||
virtual MovableObjectFactory * | _getCreator (void) const | ||||||
Get the creator of this object, if any (internal use only). | |||||||
virtual void | _notifyManager (SceneManager *man) | ||||||
Notify the object of it's manager (internal use only). | |||||||
virtual SceneManager * | _getManager (void) const | ||||||
Get the manager of this object, if any (internal use only). | |||||||
virtual const String & | getName (void) const | ||||||
Returns the name of this object. | |||||||
virtual Node * | getParentNode (void) const | ||||||
Returns the node to which this object is attached. | |||||||
virtual SceneNode * | getParentSceneNode (void) const | ||||||
Returns the scene node to which this object is attached. | |||||||
virtual void | _notifyAttached (Node *parent, bool isTagPoint=false) | ||||||
Internal method called to notify the object that it has been attached to a node. | |||||||
virtual bool | isAttached (void) const | ||||||
Returns true if this object is attached to a SceneNode or TagPoint. | |||||||
virtual void | detatchFromParent (void) | ||||||
Detaches an object from a parent SceneNode or TagPoint, if attached. | |||||||
virtual bool | isInScene (void) const | ||||||
Returns true if this object is attached to a SceneNode or TagPoint, and this SceneNode / TagPoint is currently in an active part of the scene graph. | |||||||
virtual void | _notifyMoved (void) | ||||||
Internal method called to notify the object that it has been moved. | |||||||
virtual const AxisAlignedBox & | getWorldBoundingBox (bool derive=false) const | ||||||
Retrieves the axis-aligned bounding box for this object in world coordinates. | |||||||
virtual const Sphere & | getWorldBoundingSphere (bool derive=false) const | ||||||
Retrieves the worldspace bounding sphere for this object. | |||||||
virtual void | setVisible (bool visible) | ||||||
Tells this object whether to be visible or not, if it has a renderable component. | |||||||
virtual bool | getVisible (void) const | ||||||
Gets this object whether to be visible or not, if it has a renderable component. | |||||||
virtual bool | isVisible (void) const | ||||||
Returns whether or not this object is supposed to be visible or not. | |||||||
virtual void | setRenderingDistance (Real dist) | ||||||
Sets the distance at which the object is no longer rendered. | |||||||
virtual Real | getRenderingDistance (void) const | ||||||
Gets the distance at which batches are no longer rendered. | |||||||
virtual void | setUserObject (UserDefinedObject *obj) | ||||||
Call this to associate your own custom user object instance with this MovableObject. | |||||||
virtual UserDefinedObject * | getUserObject (void) | ||||||
Retrieves a pointer to a custom application object associated with this movable by an earlier call to setUserObject. | |||||||
virtual void | setUserAny (const Any &anything) | ||||||
Sets any kind of user value on this object. | |||||||
virtual const Any & | getUserAny (void) const | ||||||
Retrieves the custom user value associated with this object. | |||||||
virtual void | setRenderQueueGroup (uint8 queueID) | ||||||
Sets the render queue group this entity will be rendered through. | |||||||
virtual uint8 | getRenderQueueGroup (void) const | ||||||
Gets the queue group for this entity, see setRenderQueueGroup for full details. | |||||||
virtual const Matrix4 & | _getParentNodeFullTransform (void) const | ||||||
return the full transformation of the parent sceneNode or the attachingPoint node | |||||||
virtual void | setQueryFlags (uint32 flags) | ||||||
Sets the query flags for this object. | |||||||
virtual void | addQueryFlags (uint32 flags) | ||||||
As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object. | |||||||
virtual void | removeQueryFlags (unsigned long flags) | ||||||
As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object. | |||||||
virtual uint32 | getQueryFlags (void) const | ||||||
Returns the query flags relevant for this object. | |||||||
virtual void | setVisibilityFlags (uint32 flags) | ||||||
Sets the visiblity flags for this object. | |||||||
virtual void | addVisibilityFlags (uint32 flags) | ||||||
As setVisibilityFlags, except the flags passed as parameters are appended to the existing flags on this object. | |||||||
virtual void | removeVisibilityFlags (uint32 flags) | ||||||
As setVisibilityFlags, except the flags passed as parameters are removed from the existing flags on this object. | |||||||
virtual uint32 | getVisibilityFlags (void) const | ||||||
Returns the visibility flags relevant for this object. | |||||||
virtual void | setListener (Listener *listener) | ||||||
Sets a listener for this object. | |||||||
virtual Listener * | getListener (void) const | ||||||
Gets the current listener for this object. | |||||||
virtual const LightList & | queryLights (void) const | ||||||
Gets a list of lights, ordered relative to how close they are to this movable object. | |||||||
virtual LightList * | _getLightList () | ||||||
Returns a pointer to the current list of lights for this object. | |||||||
EdgeData * | getEdgeList (void) | ||||||
Define a default implementation of method from ShadowCaster which implements no shadows. | |||||||
bool | hasEdgeList (void) | ||||||
Define a default implementation of method from ShadowCaster which implements no shadows. | |||||||
ShadowRenderableListIterator | getShadowVolumeRenderableIterator (ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDist, unsigned long flags=0) | ||||||
Define a default implementation of method from ShadowCaster which implements no shadows. | |||||||
const AxisAlignedBox & | getLightCapBounds (void) const | ||||||
Overridden member from ShadowCaster. | |||||||
const AxisAlignedBox & | getDarkCapBounds (const Light &light, Real dirLightExtrusionDist) const | ||||||
Overridden member from ShadowCaster. | |||||||
void | setCastShadows (bool enabled) | ||||||
Sets whether or not this object will cast shadows. | |||||||
bool | getCastShadows (void) const | ||||||
Returns whether shadow casting is enabled for this object. | |||||||
Real | getPointExtrusionDistance (const Light *l) const | ||||||
Get the distance to extrude for a point/spot light. | |||||||
virtual void | setDebugDisplayEnabled (bool enabled) | ||||||
Sets whether or not the debug display of this object is enabled. | |||||||
virtual bool | isDebugDisplayEnabled (void) const | ||||||
Gets whether debug display of this object is enabled. | |||||||
const StringVector & | getAnimableValueNames (void) const | ||||||
Gets a list of animable value names for this object. | |||||||
virtual AnimableValuePtr | createAnimableValue (const String &valueName) | ||||||
Create a reference-counted AnimableValuePtr for the named value. | |||||||
void * | operator new (size_t sz, const char *file, int line, const char *func) | ||||||
operator new, with debug line info | |||||||
void * | operator new (size_t sz) | ||||||
void * | operator new (size_t sz, void *ptr) | ||||||
placement operator new | |||||||
void * | operator new[] (size_t sz, const char *file, int line, const char *func) | ||||||
array operator new, with debug line info | |||||||
void * | operator new[] (size_t sz) | ||||||
void | operator delete (void *ptr) | ||||||
void | operator delete (void *ptr, void *) | ||||||
void | operator delete (void *ptr, const char *, int, const char *) | ||||||
void | operator delete[] (void *ptr) | ||||||
void | operator delete[] (void *ptr, const char *, int, const char *) | ||||||
virtual Technique * | getTechnique (void) const | ||||||
Retrieves a pointer to the Material Technique this renderable object uses. | |||||||
virtual bool | preRender (SceneManager *sm, RenderSystem *rsys) | ||||||
Called just prior to the Renderable being rendered. | |||||||
virtual void | postRender (SceneManager *sm, RenderSystem *rsys) | ||||||
Called immediately after the Renderable has been rendered. | |||||||
virtual unsigned short | getNumWorldTransforms (void) const | ||||||
Returns the number of world transform matrices this renderable requires. | |||||||
void | setUseIdentityProjection (bool useIdentityProjection) | ||||||
Sets whether or not to use an 'identity' projection. | |||||||
bool | getUseIdentityProjection (void) const | ||||||
Returns whether or not to use an 'identity' projection. | |||||||
void | setUseIdentityView (bool useIdentityView) | ||||||
Sets whether or not to use an 'identity' view. | |||||||
bool | getUseIdentityView (void) const | ||||||
Returns whether or not to use an 'identity' view. | |||||||
virtual bool | getCastsShadows (void) const | ||||||
Method which reports whether this renderable would normally cast a shadow. | |||||||
void | setCustomParameter (size_t index, const Vector4 &value) | ||||||
Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters. | |||||||
const Vector4 & | getCustomParameter (size_t index) const | ||||||
Gets the custom value associated with this Renderable at the given index. | |||||||
virtual void | _updateCustomGpuParameter (const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const | ||||||
Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows. | |||||||
virtual void | setPolygonModeOverrideable (bool override) | ||||||
Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. | |||||||
virtual bool | getPolygonModeOverrideable (void) const | ||||||
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. | |||||||
virtual void | setUserAny (const Any &anything) | ||||||
Sets any kind of user value on this object. | |||||||
virtual const Any & | getUserAny (void) const | ||||||
Retrieves the custom user value associated with this object. | |||||||
virtual RenderSystemData * | getRenderSystemData () const | ||||||
Sets render system private data. | |||||||
virtual void | setRenderSystemData (RenderSystemData *val) const | ||||||
gets render system private data | |||||||
Static Public Member Functions | |||||||
static void | setDefaultQueryFlags (uint32 flags) | ||||||
Set the default query flags for all future MovableObject instances. | |||||||
static uint32 | getDefaultQueryFlags () | ||||||
Get the default query flags for all future MovableObject instances. | |||||||
static void | setDefaultVisibilityFlags (uint32 flags) | ||||||
Set the default visibility flags for all future MovableObject instances. | |||||||
static uint32 | getDefaultVisibilityFlags () | ||||||
Get the default visibility flags for all future MovableObject instances. | |||||||
static void | extrudeVertices (const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | ||||||
Utility method for extruding vertices based on a light. | |||||||
Static Public Attributes | |||||||
static const Real | INFINITE_FAR_PLANE_ADJUST | ||||||
Small constant used to reduce far plane projection to avoid inaccuracies. | |||||||
Protected Types | |||||||
typedef std::map< String, StringVector > | AnimableDictionaryMap | ||||||
typedef std::map< size_t, Vector4 > | CustomParameterMap | ||||||
Protected Member Functions | |||||||
virtual void | calcProjectionParameters (Real &left, Real &right, Real &bottom, Real &top) const | ||||||
virtual void | updateFrustum (void) const | ||||||
Update frustum if out of date. | |||||||
virtual void | updateView (void) const | ||||||
Update view if out of date. | |||||||
virtual void | updateFrustumImpl (void) const | ||||||
Implementation of updateFrustum (called if out of date). | |||||||
virtual void | updateViewImpl (void) const | ||||||
Implementation of updateView (called if out of date). | |||||||
virtual void | updateFrustumPlanes (void) const | ||||||
virtual void | updateFrustumPlanesImpl (void) const | ||||||
Implementation of updateFrustumPlanes (called if out of date). | |||||||
virtual void | updateWorldSpaceCorners (void) const | ||||||
virtual void | updateWorldSpaceCornersImpl (void) const | ||||||
Implementation of updateWorldSpaceCorners (called if out of date). | |||||||
virtual void | updateVertexData (void) const | ||||||
virtual bool | isViewOutOfDate (void) const | ||||||
virtual bool | isFrustumOutOfDate (void) const | ||||||
virtual void | invalidateFrustum (void) const | ||||||
Signal to update frustum information. | |||||||
virtual void | invalidateView (void) const | ||||||
Signal to update view information. | |||||||
Real | getExtrusionDistance (const Vector3 &objectPos, const Light *light) const | ||||||
Helper method for calculating extrusion distance. | |||||||
virtual void | updateEdgeListLightFacing (EdgeData *edgeData, const Vector4 &lightPos) | ||||||
Tells the caster to perform the tasks necessary to update the edge data's light listing. | |||||||
virtual void | generateShadowVolume (EdgeData *edgeData, const HardwareIndexBufferSharedPtr &indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) | ||||||
Generates the indexes required to render a shadow volume into the index buffer which is passed in, and updates shadow renderables to use it. | |||||||
virtual void | extrudeBounds (AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const | ||||||
Utility method for extruding a bounding box. | |||||||
virtual const String & | getAnimableDictionaryName (void) const | ||||||
Get the name of the animable dictionary for this class. | |||||||
void | createAnimableDictionary (void) const | ||||||
Internal method for creating a dictionary of animable value names for the class, if it does not already exist. | |||||||
StringVector & | _getAnimableValueNames (void) | ||||||
Get an updateable reference to animable value list. | |||||||
virtual void | initialiseAnimableDictionary (StringVector &) const | ||||||
Internal method for initialising dictionary; should be implemented by subclasses wanting to expose animable parameters. | |||||||
Protected Attributes | |||||||
ProjectionType | mProjType | ||||||
Orthographic or perspective? | |||||||
Radian | mFOVy | ||||||
y-direction field-of-view (default 45) | |||||||
Real | mFarDist | ||||||
Far clip distance - default 10000. | |||||||
Real | mNearDist | ||||||
Near clip distance - default 100. | |||||||
Real | mAspect | ||||||
x/y viewport ratio - default 1.3333 | |||||||
Real | mOrthoHeight | ||||||
Ortho height size (world units). | |||||||
Vector2 | mFrustumOffset | ||||||
Off-axis frustum center offset - default (0.0, 0.0). | |||||||
Real | mFocalLength | ||||||
Focal length of frustum (for stereo rendering, defaults to 1.0). | |||||||
Plane | mFrustumPlanes [6] | ||||||
The 6 main clipping planes. | |||||||
Quaternion | mLastParentOrientation | ||||||
Stored versions of parent orientation / position. | |||||||
Vector3 | mLastParentPosition | ||||||
Matrix4 | mProjMatrixRS | ||||||
Pre-calced projection matrix for the specific render system. | |||||||
Matrix4 | mProjMatrixRSDepth | ||||||
Pre-calced standard projection matrix but with render system depth range. | |||||||
Matrix4 | mProjMatrix | ||||||
Pre-calced standard projection matrix. | |||||||
Matrix4 | mViewMatrix | ||||||
Pre-calced view matrix. | |||||||
bool | mRecalcFrustum | ||||||
Something's changed in the frustum shape? | |||||||
bool | mRecalcView | ||||||
Something re the view pos has changed. | |||||||
bool | mRecalcFrustumPlanes | ||||||
Something re the frustum planes has changed. | |||||||
bool | mRecalcWorldSpaceCorners | ||||||
Something re the world space corners has changed. | |||||||
bool | mRecalcVertexData | ||||||
Something re the vertex data has changed. | |||||||
bool | mCustomViewMatrix | ||||||
Are we using a custom view matrix? | |||||||
bool | mCustomProjMatrix | ||||||
Are we using a custom projection matrix? | |||||||
bool | mFrustumExtentsManuallySet | ||||||
Have the frustum extents been manually set? | |||||||
Real | mLeft | ||||||
Frustum extents. | |||||||
Real | mRight | ||||||
Frustum extents. | |||||||
Real | mTop | ||||||
Frustum extents. | |||||||
Real | mBottom | ||||||
Frustum extents. | |||||||
AxisAlignedBox | mBoundingBox | ||||||
VertexData | mVertexData | ||||||
MaterialPtr | mMaterial | ||||||
Vector3 | mWorldSpaceCorners [8] | ||||||
bool | mReflect | ||||||
Is this frustum to act as a reflection of itself? | |||||||
Matrix4 | mReflectMatrix | ||||||
Derived reflection matrix. | |||||||
Plane | mReflectPlane | ||||||
Fixed reflection plane. | |||||||
const MovablePlane * | mLinkedReflectPlane | ||||||
Pointer to a reflection plane (automatically updated). | |||||||
Plane | mLastLinkedReflectionPlane | ||||||
Record of the last world-space reflection plane info used. | |||||||
bool | mObliqueDepthProjection | ||||||
Is this frustum using an oblique depth projection? | |||||||
Plane | mObliqueProjPlane | ||||||
Fixed oblique projection plane. | |||||||
const MovablePlane * | mLinkedObliqueProjPlane | ||||||
Pointer to oblique projection plane (automatically updated). | |||||||
Plane | mLastLinkedObliqueProjPlane | ||||||
Record of the last world-space oblique depth projection plane info used. | |||||||
String | mName | ||||||
Name of this object. | |||||||
MovableObjectFactory * | mCreator | ||||||
Creator of this object (if created by a factory). | |||||||
SceneManager * | mManager | ||||||
SceneManager holding this object (if applicable). | |||||||
Node * | mParentNode | ||||||
node to which this object is attached | |||||||
bool | mParentIsTagPoint | ||||||
bool | mVisible | ||||||
Is this object visible? | |||||||
bool | mDebugDisplay | ||||||
Is debug display enabled? | |||||||
Real | mUpperDistance | ||||||
Upper distance to still render. | |||||||
Real | mSquaredUpperDistance | ||||||
bool | mBeyondFarDistance | ||||||
Hidden because of distance? | |||||||
Any | mUserAny | ||||||
User defined link to another object / value / whatever. | |||||||
uint8 | mRenderQueueID | ||||||
The render queue to use when rendering this object. | |||||||
bool | mRenderQueueIDSet | ||||||
Flags whether the RenderQueue's default should be used. | |||||||
uint32 | mQueryFlags | ||||||
Flags determining whether this object is included / excluded from scene queries. | |||||||
uint32 | mVisibilityFlags | ||||||
Flags determining whether this object is visible (compared to SceneManager mask). | |||||||
AxisAlignedBox | mWorldAABB | ||||||
Cached world AABB of this object. | |||||||
Sphere | mWorldBoundingSphere | ||||||
AxisAlignedBox | mWorldDarkCapBounds | ||||||
World space AABB of this object's dark cap. | |||||||
bool | mCastShadows | ||||||
Does this object cast shadows? | |||||||
bool | mRenderingDisabled | ||||||
Does rendering this object disabled by listener? | |||||||
Listener * | mListener | ||||||
MovableObject listener - only one allowed (no list) for size & performance reasons. */. | |||||||
LightList | mLightList | ||||||
List of lights for this object. | |||||||
ulong | mLightListUpdated | ||||||
The last frame that this light list was updated in. | |||||||
CustomParameterMap | mCustomParameters | ||||||
bool | mPolygonModeOverrideable | ||||||
bool | mUseIdentityProjection | ||||||
bool | mUseIdentityView | ||||||
Any | mUserAny | ||||||
RenderSystemData * | mRenderSystemData | ||||||
Static Protected Attributes | |||||||
static String | msMovableType | ||||||
Shared class-level name for Movable type. | |||||||
static uint32 | msDefaultQueryFlags | ||||||
Default query flags. | |||||||
static uint32 | msDefaultVisibilityFlags | ||||||
Default visibility flags. | |||||||
static AnimableDictionaryMap | msAnimableDictionary | ||||||
Static map of class name to list of animable value names. |
Can be used for a number of applications.
Definition at line 65 of file OgreFrustum.h.
|
Definition at line 234 of file OgreAnimable.h. |
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Definition at line 371 of file OgreRenderable.h. |
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Definition at line 123 of file OgreShadowCaster.h. |
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Definition at line 124 of file OgreShadowCaster.h. |
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|
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|
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Get an updateable reference to animable value list.
Definition at line 260 of file OgreAnimable.h. References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT. |
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Get the creator of this object, if any (internal use only).
Definition at line 171 of file OgreMovableObject.h. |
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Returns a pointer to the current list of lights for this object.
Definition at line 428 of file OgreMovableObject.h. |
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Get the manager of this object, if any (internal use only).
Definition at line 175 of file OgreMovableObject.h. |
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return the full transformation of the parent sceneNode or the attachingPoint node
|
|
Internal method called to notify the object that it has been attached to a node.
Reimplemented in Ogre::Entity, Ogre::Light, and Ogre::ParticleSystem. |
|
Notify the object of it's creator (internal use only).
Definition at line 169 of file OgreMovableObject.h. |
|
Overridden from MovableObject.
Reimplemented from Ogre::MovableObject. |
|
Notify the object of it's manager (internal use only).
Definition at line 173 of file OgreMovableObject.h. |
|
Internal method called to notify the object that it has been moved.
Reimplemented in Ogre::Light. |
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Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows.
Reimplemented in Ogre::SubEntity. Definition at line 279 of file OgreRenderable.h. References Ogre::GpuProgramParameters::_writeRawConstant(), Ogre::GpuProgramParameters::AutoConstantEntry::data, Ogre::GpuProgramParameters::AutoConstantEntry::elementCount, and Ogre::GpuProgramParameters::AutoConstantEntry::physicalIndex. |
|
Overridden from MovableObject.
Implements Ogre::MovableObject. |
|
As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object.
Definition at line 346 of file OgreMovableObject.h. |
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As setVisibilityFlags, except the flags passed as parameters are appended to the existing flags on this object.
Definition at line 374 of file OgreMovableObject.h. |
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|
|
Calculate a view matrix for this frustum, relative to a potentially dynamic point. Mainly for use by OGRE internally when using camera-relative rendering for frustums that are not the centre (e.g. texture projection) |
|
Internal method for creating a dictionary of animable value names for the class, if it does not already exist.
Definition at line 247 of file OgreAnimable.h. |
|
Create a reference-counted AnimableValuePtr for the named value.
Reimplemented in Ogre::Light. Definition at line 313 of file OgreAnimable.h. References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT. |
|
Detaches an object from a parent SceneNode or TagPoint, if attached.
|
|
Disables any custom near clip plane.
|
|
Disables reflection modification previously turned on with enableReflection.
|
|
Links the frustum to a custom near clip plane, which can be used to clip geometry in a custom manner without using user clip planes.
|
|
Links the frustum to a custom near clip plane, which can be used to clip geometry in a custom manner without using user clip planes.
|
|
Modifies this frustum so it always renders from the reflection of itself through the plane specified. Note that this version of the method links to a plane so that changes to it are picked up automatically. It is important that this plane continues to exist whilst this object does; do not destroy the plane before the frustum.
|
|
Modifies this frustum so it always renders from the reflection of itself through the plane specified.
|
|
Utility method for extruding a bounding box.
|
|
Utility method for extruding vertices based on a light.
|
|
Generates the indexes required to render a shadow volume into the index buffer which is passed in, and updates shadow renderables to use it.
|
|
Get the name of the animable dictionary for this class.
Reimplemented in Ogre::Light. Definition at line 242 of file OgreAnimable.h. References Ogre::StringUtil::BLANK. |
|
Gets a list of animable value names for this object.
Definition at line 288 of file OgreAnimable.h. References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT. |
|
Retreives the current aspect ratio.
|
|
Overridden from MovableObject.
Implements Ogre::MovableObject. |
|
Overridden from MovableObject.
Implements Ogre::MovableObject. Reimplemented in Ogre::Camera. |
|
Returns whether shadow casting is enabled for this object.
Implements Ogre::ShadowCaster. Definition at line 458 of file OgreMovableObject.h. |
|
Method which reports whether this renderable would normally cast a shadow.
Reimplemented in Ogre::InstancedGeometry::GeometryBucket, Ogre::StaticGeometry::GeometryBucket, and Ogre::SubEntity. Definition at line 214 of file OgreRenderable.h. |
|
Gets the custom value associated with this Renderable at the given index.
Definition at line 240 of file OgreRenderable.h. References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT. |
|
Overridden member from ShadowCaster.
Implements Ogre::ShadowCaster. |
|
Get the default query flags for all future MovableObject instances.
Definition at line 361 of file OgreMovableObject.h. |
|
Get the default visibility flags for all future MovableObject instances.
Definition at line 389 of file OgreMovableObject.h. |
|
Define a default implementation of method from ShadowCaster which implements no shadows.
Implements Ogre::ShadowCaster. Reimplemented in Ogre::Entity, Ogre::ManualObject, and Ogre::StaticGeometry::Region. Definition at line 431 of file OgreMovableObject.h. |
|
Helper method for calculating extrusion distance.
|
|
Retrieves the distance from the frustum to the far clipping plane.
Reimplemented in Ogre::Camera. |
|
Returns focal length of frustum.
|
|
Retrieves the frustums Y-dimension Field Of View (FOV).
|
|
Get the extents of the frustum in view space.
|
|
Retrieves the frustum offsets.
|
|
Retrieves a specified plane of the frustum (world space).
Reimplemented in Ogre::Camera. |
|
Retrieves the clipping planes of the frustum (world space).
|
|
Overridden member from ShadowCaster.
Implements Ogre::ShadowCaster. |
|
Overridden from Renderable.
Implements Ogre::Renderable. |
|
Gets the current listener for this object.
Definition at line 400 of file OgreMovableObject.h. |
|
Overridden from Renderable.
Implements Ogre::Renderable. |
|
Overridden from MovableObject.
Implements Ogre::MovableObject. Reimplemented in Ogre::Camera. |
|
Returns the name of this object.
Reimplemented in Ogre::Camera. Definition at line 178 of file OgreMovableObject.h. |
|
Sets the position of the near clipping plane.
Reimplemented in Ogre::Camera. |
|
Returns the number of world transform matrices this renderable requires.
Reimplemented in Ogre::BorderRenderable, Ogre::InstancedGeometry::GeometryBucket, and Ogre::SubEntity. Definition at line 143 of file OgreRenderable.h. |
|
Get the derived orientation of this frustum.
Reimplemented in Ogre::Camera. |
|
Gets the orthographic window height, for use with orthographic rendering only.
|
|
Gets the orthographic window width, for use with orthographic rendering only.
|
|
Returns the node to which this object is attached.
|
|
Returns the scene node to which this object is attached.
|
|
Get the distance to extrude for a point/spot light.
Implements Ogre::ShadowCaster. |
|
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
Reimplemented in Ogre::BorderRenderable. Definition at line 304 of file OgreRenderable.h. |
|
Get the derived position of this frustum.
Reimplemented in Ogre::Camera. |
|
Gets the normal projection matrix for this frustum, ie the projection matrix which conforms to standard right-handed rules and uses depth range [-1,+1].
|
|
Gets the projection matrix for this frustum adjusted for the current rendersystem specifics (may be right or left-handed, depth range may vary).
|
|
Gets the depth-adjusted projection matrix for the current rendersystem, but one which still conforms to right-hand rules.
|
|
Retrieves info on the type of projection used (orthographic or perspective).
|
|
Returns the query flags relevant for this object.
Definition at line 353 of file OgreMovableObject.h. |
|
Returns the reflection matrix of the frustum if appropriate.
Definition at line 545 of file OgreFrustum.h. |
|
Returns the reflection plane of the frustum if appropriate.
Definition at line 547 of file OgreFrustum.h. |
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Gets the distance at which batches are no longer rendered.
Definition at line 286 of file OgreMovableObject.h. |
|
Overridden from Renderable.
Implements Ogre::Renderable. |
|
Gets the queue group for this entity, see setRenderQueueGroup for full details.
|
|
Sets render system private data.
Definition at line 356 of file OgreRenderable.h. |
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Define a default implementation of method from ShadowCaster which implements no shadows.
Implements Ogre::ShadowCaster. Reimplemented in Ogre::Entity, Ogre::ManualObject, and Ogre::StaticGeometry::Region. |
|
Overridden from Renderable.
Implements Ogre::Renderable. |
|
Retrieves a pointer to the Material Technique this renderable object uses.
Reimplemented in Ogre::InstancedGeometry::GeometryBucket, Ogre::StaticGeometry::GeometryBucket, and Ogre::SubEntity. Definition at line 87 of file OgreRenderable.h. |
|
Overridden from MovableObject::getTypeFlags.
Reimplemented from Ogre::MovableObject. |
|
Returns whether or not to use an 'identity' projection.
Definition at line 168 of file OgreRenderable.h. |
|
Returns whether or not to use an 'identity' view.
Definition at line 193 of file OgreRenderable.h. |
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Retrieves the custom user value associated with this object.
Definition at line 319 of file OgreRenderable.h. |
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Retrieves the custom user value associated with this object.
Definition at line 314 of file OgreMovableObject.h. |
|
Retrieves a pointer to a custom application object associated with this movable by an earlier call to setUserObject.
Definition at line 298 of file OgreMovableObject.h. |
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Gets the view matrix for this frustum. Mainly for use by OGRE internally. Reimplemented in Ogre::Camera. |
|
Returns the visibility flags relevant for this object.
Definition at line 381 of file OgreMovableObject.h. |
|
Gets this object whether to be visible or not, if it has a renderable component.
|
|
Retrieves the axis-aligned bounding box for this object in world coordinates.
Implements Ogre::ShadowCaster. Reimplemented in Ogre::Entity. |
|
Retrieves the worldspace bounding sphere for this object.
Reimplemented in Ogre::Entity. |
|
Gets the world space corners of the frustum.
Reimplemented in Ogre::Camera. |
|
Overridden from Renderable.
Implements Ogre::Renderable. |
|
Define a default implementation of method from ShadowCaster which implements no shadows.
Implements Ogre::ShadowCaster. Reimplemented in Ogre::Entity, Ogre::ManualObject, and Ogre::StaticGeometry::Region. Definition at line 433 of file OgreMovableObject.h. |
|
Internal method for initialising dictionary; should be implemented by subclasses wanting to expose animable parameters.
Reimplemented in Ogre::Light. Definition at line 280 of file OgreAnimable.h. |
|
Signal to update frustum information.
Reimplemented in Ogre::Camera. |
|
Signal to update view information.
Reimplemented in Ogre::Camera. |
|
Returns true if this object is attached to a SceneNode or TagPoint.
|
|
Is a custom near clip plane in use?
Definition at line 612 of file OgreFrustum.h. |
|
Returns whether a custom projection matrix is in use.
Definition at line 394 of file OgreFrustum.h. |
|
Returns whether a custom view matrix is in use.
Definition at line 369 of file OgreFrustum.h. |
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Gets whether debug display of this object is enabled.
Definition at line 497 of file OgreMovableObject.h. |
|
|
|
Returns true if this object is attached to a SceneNode or TagPoint, and this SceneNode / TagPoint is currently in an active part of the scene graph.
|
|
Returns whether this frustum is being reflected.
Definition at line 543 of file OgreFrustum.h. |
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Reimplemented in Ogre::Camera. |
|
Returns whether or not this object is supposed to be visible or not.
Reimplemented in Ogre::InstancedGeometry::BatchInstance, and Ogre::StaticGeometry::Region. |
|
Tests whether the given vertex is visible in the Frustum.
Reimplemented in Ogre::Camera. |
|
Tests whether the given container is visible in the Frustum.
Reimplemented in Ogre::Camera. |
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Tests whether the given container is visible in the Frustum.
Reimplemented in Ogre::Camera. |
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Definition at line 101 of file OgreMemoryAllocatedObject.h. |
|
Definition at line 95 of file OgreMemoryAllocatedObject.h. |
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Definition at line 89 of file OgreMemoryAllocatedObject.h. |
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Definition at line 112 of file OgreMemoryAllocatedObject.h. |
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Definition at line 106 of file OgreMemoryAllocatedObject.h. |
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placement operator new
Definition at line 73 of file OgreMemoryAllocatedObject.h. |
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Definition at line 67 of file OgreMemoryAllocatedObject.h. |
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operator new, with debug line info
Definition at line 62 of file OgreMemoryAllocatedObject.h. |
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Definition at line 84 of file OgreMemoryAllocatedObject.h. |
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array operator new, with debug line info
Definition at line 79 of file OgreMemoryAllocatedObject.h. |
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Called immediately after the Renderable has been rendered.
Definition at line 119 of file OgreRenderable.h. |
|
Called just prior to the Renderable being rendered.
Definition at line 116 of file OgreRenderable.h. |
|
Project a sphere onto the near plane and get the bounding rectangle.
Reimplemented in Ogre::Camera. |
|
Gets a list of lights, ordered relative to how close they are to this movable object.
|
|
As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object.
Definition at line 350 of file OgreMovableObject.h. |
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As setVisibilityFlags, except the flags passed as parameters are removed from the existing flags on this object.
Definition at line 378 of file OgreMovableObject.h. |
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Reset the frustum extents to be automatically derived from other params.
|
|
Sets the aspect ratio for the frustum viewport.
|
|
Sets whether or not this object will cast shadows.
Definition at line 456 of file OgreMovableObject.h. |
|
Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters.
Definition at line 231 of file OgreRenderable.h. |
|
Set whether to use a custom projection matrix on this frustum.
|
|
Set whether to use a custom view matrix on this frustum.
|
|
Sets whether or not the debug display of this object is enabled.
Definition at line 495 of file OgreMovableObject.h. |
|
Set the default query flags for all future MovableObject instances.
Definition at line 357 of file OgreMovableObject.h. |
|
Set the default visibility flags for all future MovableObject instances.
Definition at line 385 of file OgreMovableObject.h. |
|
Sets the distance to the far clipping plane.
|
|
Sets frustum focal length (used in stereo rendering).
|
|
Sets the Y-dimension Field Of View (FOV) of the frustum.
|
|
Manually set the extents of the frustum.
|
|
Sets frustum offsets, used in stereo rendering.
|
|
Sets frustum offsets, used in stereo rendering.
|
|
Sets a listener for this object.
Definition at line 396 of file OgreMovableObject.h. |
|
Sets the position of the near clipping plane.
|
|
Sets the orthographic window settings, for use with orthographic rendering only.
|
|
Sets the orthographic window height, for use with orthographic rendering only.
|
|
Sets the orthographic window width, for use with orthographic rendering only.
|
|
Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
Definition at line 296 of file OgreRenderable.h. |
|
Sets the type of projection to use (orthographic or perspective). Default is perspective. |
|
Sets the query flags for this object.
Definition at line 342 of file OgreMovableObject.h. |
|
Sets the distance at which the object is no longer rendered.
Definition at line 280 of file OgreMovableObject.h. |
|
Sets the render queue group this entity will be rendered through.
Reimplemented in Ogre::Entity, and Ogre::ParticleSystem. |
|
gets render system private data
Definition at line 364 of file OgreRenderable.h. |
|
Sets whether or not to use an 'identity' projection.
Definition at line 154 of file OgreRenderable.h. |
|
Sets whether or not to use an 'identity' view.
Definition at line 179 of file OgreRenderable.h. |
|
Sets any kind of user value on this object.
Definition at line 315 of file OgreRenderable.h. |
|
Sets any kind of user value on this object.
Definition at line 310 of file OgreMovableObject.h. |
|
Call this to associate your own custom user object instance with this MovableObject.
Definition at line 294 of file OgreMovableObject.h. |
|
Sets the visiblity flags for this object.
Definition at line 370 of file OgreMovableObject.h. |
|
Tells this object whether to be visible or not, if it has a renderable component.
Reimplemented in Ogre::Light. |
|
Tells the caster to perform the tasks necessary to update the edge data's light listing. Can be overridden if the subclass needs to do additional things.
|
|
Update frustum if out of date.
|
|
Implementation of updateFrustum (called if out of date).
|
|
|
|
Implementation of updateFrustumPlanes (called if out of date).
|
|
|
|
Update view if out of date.
|
|
Implementation of updateView (called if out of date).
|
|
|
|
Implementation of updateWorldSpaceCorners (called if out of date).
|
|
Implements Ogre::MovableObject. |
|
Small constant used to reduce far plane projection to avoid inaccuracies.
Definition at line 620 of file OgreFrustum.h. |
|
x/y viewport ratio - default 1.3333
Definition at line 78 of file OgreFrustum.h. |
|
Hidden because of distance?
Definition at line 120 of file OgreMovableObject.h. |
|
Frustum extents.
Definition at line 118 of file OgreFrustum.h. |
|
Definition at line 148 of file OgreFrustum.h. |
|
Does this object cast shadows?
Definition at line 138 of file OgreMovableObject.h. |
|
Creator of this object (if created by a factory).
Definition at line 106 of file OgreMovableObject.h. |
|
Definition at line 372 of file OgreRenderable.h. |
|
Are we using a custom projection matrix?
Definition at line 114 of file OgreFrustum.h. |
|
Are we using a custom view matrix?
Definition at line 112 of file OgreFrustum.h. |
|
Is debug display enabled?
Definition at line 115 of file OgreMovableObject.h. |
|
Far clip distance - default 10000.
Definition at line 74 of file OgreFrustum.h. |
|
Focal length of frustum (for stereo rendering, defaults to 1.0).
Definition at line 84 of file OgreFrustum.h. |
|
y-direction field-of-view (default 45)
Definition at line 72 of file OgreFrustum.h. |
|
Have the frustum extents been manually set?
Definition at line 116 of file OgreFrustum.h. |
|
Off-axis frustum center offset - default (0.0, 0.0).
Definition at line 82 of file OgreFrustum.h. |
|
The 6 main clipping planes.
Definition at line 87 of file OgreFrustum.h. |
|
Record of the last world-space oblique depth projection plane info used.
Definition at line 172 of file OgreFrustum.h. |
|
Record of the last world-space reflection plane info used.
Definition at line 163 of file OgreFrustum.h. |
|
Stored versions of parent orientation / position.
Definition at line 90 of file OgreFrustum.h. |
|
Definition at line 91 of file OgreFrustum.h. |
|
Frustum extents.
Definition at line 118 of file OgreFrustum.h. |
|
List of lights for this object.
Reimplemented in Ogre::StaticGeometry::Region. Definition at line 146 of file OgreMovableObject.h. |
|
The last frame that this light list was updated in.
Reimplemented in Ogre::StaticGeometry::Region. Definition at line 148 of file OgreMovableObject.h. |
|
Pointer to oblique projection plane (automatically updated).
Definition at line 170 of file OgreFrustum.h. |
|
Pointer to a reflection plane (automatically updated).
Definition at line 161 of file OgreFrustum.h. |
|
MovableObject listener - only one allowed (no list) for size & performance reasons. */.
Definition at line 143 of file OgreMovableObject.h. |
|
SceneManager holding this object (if applicable).
Definition at line 108 of file OgreMovableObject.h. |
|
Definition at line 151 of file OgreFrustum.h. |
|
Name of this object.
Reimplemented in Ogre::Camera. Definition at line 104 of file OgreMovableObject.h. |
|
Near clip distance - default 100.
Definition at line 76 of file OgreFrustum.h. |
|
Is this frustum using an oblique depth projection?
Definition at line 166 of file OgreFrustum.h. |
|
Fixed oblique projection plane.
Definition at line 168 of file OgreFrustum.h. |
|
Ortho height size (world units).
Definition at line 80 of file OgreFrustum.h. |
|
Definition at line 111 of file OgreMovableObject.h. |
|
node to which this object is attached
Definition at line 110 of file OgreMovableObject.h. |
|
Definition at line 373 of file OgreRenderable.h. |
|
Pre-calced standard projection matrix.
Definition at line 98 of file OgreFrustum.h. |
|
Pre-calced projection matrix for the specific render system.
Definition at line 94 of file OgreFrustum.h. |
|
Pre-calced standard projection matrix but with render system depth range.
Definition at line 96 of file OgreFrustum.h. |
|
Orthographic or perspective?
Definition at line 69 of file OgreFrustum.h. |
|
Flags determining whether this object is included / excluded from scene queries.
Definition at line 128 of file OgreMovableObject.h. |
|
Something's changed in the frustum shape?
Definition at line 102 of file OgreFrustum.h. |
|
Something re the frustum planes has changed.
Definition at line 106 of file OgreFrustum.h. |
|
Something re the vertex data has changed.
Definition at line 110 of file OgreFrustum.h. |
|
Something re the view pos has changed.
Definition at line 104 of file OgreFrustum.h. |
|
Something re the world space corners has changed.
Definition at line 108 of file OgreFrustum.h. |
|
Is this frustum to act as a reflection of itself?
Definition at line 155 of file OgreFrustum.h. |
|
Derived reflection matrix.
Definition at line 157 of file OgreFrustum.h. |
|
Fixed reflection plane.
Definition at line 159 of file OgreFrustum.h. |
|
Does rendering this object disabled by listener?
Definition at line 141 of file OgreMovableObject.h. |
|
The render queue to use when rendering this object.
Definition at line 124 of file OgreMovableObject.h. |
|
Flags whether the RenderQueue's default should be used.
Definition at line 126 of file OgreMovableObject.h. |
|
Definition at line 377 of file OgreRenderable.h. |
|
Frustum extents.
Definition at line 118 of file OgreFrustum.h. |
|
Static map of class name to list of animable value names.
Definition at line 236 of file OgreAnimable.h. |
|
Default query flags.
Definition at line 152 of file OgreMovableObject.h. |
|
Default visibility flags.
Definition at line 154 of file OgreMovableObject.h. |
|
Shared class-level name for Movable type.
Reimplemented in Ogre::Camera. Definition at line 146 of file OgreFrustum.h. |
|
Definition at line 118 of file OgreMovableObject.h. |
|
Frustum extents.
Definition at line 118 of file OgreFrustum.h. |
|
Upper distance to still render.
Definition at line 117 of file OgreMovableObject.h. |
|
Definition at line 374 of file OgreRenderable.h. |
|
Definition at line 375 of file OgreRenderable.h. |
|
Definition at line 376 of file OgreRenderable.h. |
|
User defined link to another object / value / whatever.
Definition at line 122 of file OgreMovableObject.h. |
|
Definition at line 149 of file OgreFrustum.h. |
|
Pre-calced view matrix.
Definition at line 100 of file OgreFrustum.h. |
|
Flags determining whether this object is visible (compared to SceneManager mask).
Definition at line 130 of file OgreMovableObject.h. |
|
Is this object visible?
Definition at line 113 of file OgreMovableObject.h. |
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Cached world AABB of this object.
Reimplemented in Ogre::ParticleSystem. Definition at line 132 of file OgreMovableObject.h. |
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Definition at line 134 of file OgreMovableObject.h. |
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World space AABB of this object's dark cap.
Definition at line 136 of file OgreMovableObject.h. |
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Definition at line 152 of file OgreFrustum.h. |
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Last modified Sat Apr 11 13:48:01 2009