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Ogre::SceneManager::LightInfo Struct Reference

Cached light information, used to tracking light's changes. More...

#include <OgreSceneManager.h>

List of all members.

Public Member Functions

bool operator== (const LightInfo &rhs) const
bool operator!= (const LightInfo &rhs) const

Public Attributes

Lightlight
int type
Real range
Vector3 position


Detailed Description

Cached light information, used to tracking light's changes.

Definition at line 479 of file OgreSceneManager.h.


Member Function Documentation

bool Ogre::SceneManager::LightInfo::operator!= const LightInfo rhs  )  const
 

Definition at line 492 of file OgreSceneManager.h.

bool Ogre::SceneManager::LightInfo::operator== const LightInfo rhs  )  const
 

Definition at line 486 of file OgreSceneManager.h.

References light, position, range, and type.


Member Data Documentation

Light* Ogre::SceneManager::LightInfo::light
 

Definition at line 481 of file OgreSceneManager.h.

Referenced by operator==().

Vector3 Ogre::SceneManager::LightInfo::position
 

Definition at line 484 of file OgreSceneManager.h.

Referenced by operator==().

Real Ogre::SceneManager::LightInfo::range
 

Definition at line 483 of file OgreSceneManager.h.

Referenced by operator==().

int Ogre::SceneManager::LightInfo::type
 

Definition at line 482 of file OgreSceneManager.h.

Referenced by operator==().


The documentation for this struct was generated from the following file:

Copyright © 2008 Torus Knot Software Ltd
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Last modified Sat Apr 11 13:52:49 2009