#include <OgreMemorySTLAllocator.h>
Public Types | |
typedef T | value_type |
define our types, as per ISO C++ | |
typedef value_type * | pointer |
typedef const value_type * | const_pointer |
typedef value_type & | reference |
typedef const value_type & | const_reference |
typedef std::size_t | size_type |
typedef std::ptrdiff_t | difference_type |
Public Member Functions | |
STLAllocator () | |
ctor | |
virtual | ~STLAllocator () |
dtor | |
STLAllocator (STLAllocator const &rhs) | |
copy ctor - done component wise | |
template<typename U> | |
STLAllocator (STLAllocator< U, AllocPolicy > const &) | |
cast | |
template<typename U, typename P> | |
STLAllocator (STLAllocator< U, P > const &rhs) | |
cast | |
pointer | allocate (size_type count, typename std::allocator< void >::const_pointer ptr=0) |
memory allocation (elements, used by STL) | |
void | deallocate (pointer ptr, size_type count) |
memory deallocation (elements, used by STL) | |
pointer | address (reference x) const |
const_pointer | address (const_reference x) const |
size_type | max_size () const throw () |
void | construct (pointer p, const T &val) |
void | destroy (pointer p) |
Classes | |
struct | rebind |
the standard rebind mechanism More... |
This class acts as the host for a configured allocation policy.
It takes the following template parameters:-
See StdAllocPolicy for an example of implementing a Policy. The reason for implementing the allocation in a policy is that it makes implementing a custom allocator easier - you just have to provide an alternative policy with just allocate/deallocate implementations; this class does all the housekeeping associated with keeping the STL happy.
Definition at line 60 of file OgreMemorySTLAllocator.h.
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Definition at line 66 of file OgreMemorySTLAllocator.h. |
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Definition at line 68 of file OgreMemorySTLAllocator.h. |
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Definition at line 70 of file OgreMemorySTLAllocator.h. |
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Definition at line 65 of file OgreMemorySTLAllocator.h. |
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Definition at line 67 of file OgreMemorySTLAllocator.h. |
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Definition at line 69 of file OgreMemorySTLAllocator.h. |
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define our types, as per ISO C++
Definition at line 64 of file OgreMemorySTLAllocator.h. |
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ctor
Definition at line 81 of file OgreMemorySTLAllocator.h. |
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dtor
Definition at line 85 of file OgreMemorySTLAllocator.h. |
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copy ctor - done component wise
Definition at line 89 of file OgreMemorySTLAllocator.h. |
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cast
Definition at line 94 of file OgreMemorySTLAllocator.h. |
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cast
Definition at line 99 of file OgreMemorySTLAllocator.h. |
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Definition at line 125 of file OgreMemorySTLAllocator.h. |
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Definition at line 120 of file OgreMemorySTLAllocator.h. |
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memory allocation (elements, used by STL)
Definition at line 103 of file OgreMemorySTLAllocator.h. |
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Definition at line 136 of file OgreMemorySTLAllocator.h. |
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memory deallocation (elements, used by STL)
Definition at line 113 of file OgreMemorySTLAllocator.h. |
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Definition at line 142 of file OgreMemorySTLAllocator.h. |
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Definition at line 130 of file OgreMemorySTLAllocator.h. |
Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sat Apr 11 13:49:17 2009