#include "OgrePrerequisites.h"
#include "OgreGpuProgram.h"
#include "OgreColourValue.h"
#include "OgreBlendMode.h"
#include "OgreCommon.h"
#include "OgreLight.h"
#include "OgreTextureUnitState.h"
Go to the source code of this file.
Namespaces | |
namespace | Ogre |
Typedefs | |
typedef std::vector< IlluminationPass * > | IlluminationPassList |
Enumerations | |
enum | IlluminationStage { IS_AMBIENT, IS_PER_LIGHT, IS_DECAL, IS_UNKNOWN } |
Categorisation of passes for the purpose of additive lighting. More... |
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Definition at line 1598 of file OgrePass.h. |
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Categorisation of passes for the purpose of additive lighting.
Definition at line 43 of file OgrePass.h. |
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Last modified Sat Apr 11 13:46:44 2009