#include <OgreCompositorChain.h>
Inheritance diagram for Ogre::CompositorChain:
Public Types | |
typedef std::vector< CompositorInstance * > | Instances |
Data types. | |
typedef VectorIterator< Instances > | InstanceIterator |
Public Member Functions | |
CompositorChain (Viewport *vp) | |
virtual | ~CompositorChain () |
Another gcc warning here, which is no problem because RenderTargetListener is never used to delete an object. | |
CompositorInstance * | addCompositor (CompositorPtr filter, size_t addPosition=LAST, size_t technique=BEST) |
Apply a compositor. | |
void | removeCompositor (size_t position=LAST) |
Remove a compositor. | |
size_t | getNumCompositors () |
Get the number of compositors. | |
void | removeAllCompositors () |
Remove all compositors. | |
CompositorInstance * | getCompositor (size_t index) |
Get compositor instance by position. | |
CompositorInstance * | _getOriginalSceneCompositor (void) |
Get the original scene compositor instance for this chain (internal use). | |
InstanceIterator | getCompositors () |
Get an iterator over the compositor instances. | |
void | setCompositorEnabled (size_t position, bool state) |
Enable or disable a compositor, by position. | |
virtual void | preRenderTargetUpdate (const RenderTargetEvent &evt) |
virtual void | preViewportUpdate (const RenderTargetViewportEvent &evt) |
virtual void | postViewportUpdate (const RenderTargetViewportEvent &evt) |
virtual void | viewportRemoved (const RenderTargetViewportEvent &evt) |
void | _markDirty () |
Mark state as dirty, and to be recompiled next frame. | |
Viewport * | getViewport () |
Get viewport that is the target of this chain. | |
void | _notifyViewport (Viewport *vp) |
Internal method for reconnecting with viewport. | |
void | _removeInstance (CompositorInstance *i) |
Remove a compositor by pointer. | |
void | _queuedOperation (CompositorInstance::RenderSystemOperation *op) |
Internal method for registering a queued operation for deletion later. | |
void | _compile () |
Compile this Composition chain into a series of RenderTarget operations. | |
virtual void | postRenderTargetUpdate (const RenderTargetEvent &evt) |
Called just after a RenderTarget has been rendered to. | |
virtual void | viewportAdded (const RenderTargetViewportEvent &evt) |
Called to notify listener that a Viewport has been added to the target in question. | |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info | |
void * | operator new[] (size_t sz) |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
Static Public Attributes | |
static const size_t | LAST = (size_t)-1 |
Identifier for "last" compositor in chain. | |
static const size_t | BEST = 0 |
Identifier for best technique. | |
Protected Types | |
typedef std::vector< CompositorInstance::RenderSystemOperation * > | RenderSystemOperations |
Render System operations queued by last compile, these are created by this instance thus managed and deleted by it. | |
Protected Member Functions | |
void | clearCompiledState () |
Clear compiled state. | |
void | preTargetOperation (CompositorInstance::TargetOperation &op, Viewport *vp, Camera *cam) |
Prepare a viewport, the camera and the scene for a rendering operation. | |
void | postTargetOperation (CompositorInstance::TargetOperation &op, Viewport *vp, Camera *cam) |
Restore a viewport, the camera and the scene after a rendering operation. | |
void | destroyResources (void) |
destroy internal resources | |
Protected Attributes | |
Viewport * | mViewport |
Viewport affected by this CompositorChain. | |
CompositorInstance * | mOriginalScene |
Plainly renders the scene; implicit first compositor in the chain. | |
Instances | mInstances |
Postfilter instances in this chain. | |
bool | mDirty |
State needs recompile. | |
bool | mAnyCompositorsEnabled |
Any compositors enabled? | |
CompositorInstance::CompiledState | mCompiledState |
Compiled state (updated with _compile). | |
CompositorInstance::TargetOperation | mOutputOperation |
RenderSystemOperations | mRenderSystemOperations |
RQListener | mOurListener |
unsigned int | mOldClearEveryFrameBuffers |
Old viewport settings. | |
uint32 | mOldVisibilityMask |
Store old scene visibility mask. | |
bool | mOldFindVisibleObjects |
Store old find visible objects. | |
float | mOldLodBias |
Store old camera LOD bias. | |
String | mOldMaterialScheme |
Store old viewport material scheme. | |
bool | mOldShadowsEnabled |
Store old shadows enabled flag. | |
Classes | |
class | RQListener |
Render queue listener used to set up rendering events. More... |
Definition at line 41 of file OgreCompositorChain.h.
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Definition at line 53 of file OgreCompositorChain.h. |
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Data types.
Definition at line 52 of file OgreCompositorChain.h. |
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Render System operations queued by last compile, these are created by this instance thus managed and deleted by it. The list is cleared with clearCompilationState() Definition at line 153 of file OgreCompositorChain.h. |
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Another gcc warning here, which is no problem because RenderTargetListener is never used to delete an object. warning: `class Ogre::CompositorChain' has virtual functions but non-virtual destructor |
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Compile this Composition chain into a series of RenderTarget operations.
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Get the original scene compositor instance for this chain (internal use).
Definition at line 87 of file OgreCompositorChain.h. |
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Mark state as dirty, and to be recompiled next frame.
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Internal method for reconnecting with viewport.
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Internal method for registering a queued operation for deletion later.
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Remove a compositor by pointer. This is internally used by CompositionTechnique to "weak" remove any instanced of a deleted technique. |
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Apply a compositor. Initially, the filter is enabled.
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Clear compiled state.
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destroy internal resources
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Get compositor instance by position.
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Get an iterator over the compositor instances. The first compositor in this list is applied first, the last one is applied last. |
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Get the number of compositors.
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Get viewport that is the target of this chain.
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Definition at line 101 of file OgreMemoryAllocatedObject.h. |
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Definition at line 95 of file OgreMemoryAllocatedObject.h. |
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Definition at line 89 of file OgreMemoryAllocatedObject.h. |
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Definition at line 112 of file OgreMemoryAllocatedObject.h. |
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Definition at line 106 of file OgreMemoryAllocatedObject.h. |
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placement operator new
Definition at line 73 of file OgreMemoryAllocatedObject.h. |
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Definition at line 67 of file OgreMemoryAllocatedObject.h. |
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operator new, with debug line info
Definition at line 62 of file OgreMemoryAllocatedObject.h. |
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Definition at line 84 of file OgreMemoryAllocatedObject.h. |
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array operator new, with debug line info
Definition at line 79 of file OgreMemoryAllocatedObject.h. |
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Called just after a RenderTarget has been rendered to.
Definition at line 104 of file OgreRenderTargetListener.h. |
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Restore a viewport, the camera and the scene after a rendering operation.
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Reimplemented from Ogre::RenderTargetListener. |
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Reimplemented from Ogre::RenderTargetListener. |
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Prepare a viewport, the camera and the scene for a rendering operation.
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Reimplemented from Ogre::RenderTargetListener. |
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Remove all compositors.
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Remove a compositor.
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Enable or disable a compositor, by position. Disabling a compositor stops it from rendering but does not free any resources. This can be more efficient than using removeCompositor and addCompositor in cases the filter is switched on and off a lot.
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Called to notify listener that a Viewport has been added to the target in question.
Definition at line 124 of file OgreRenderTargetListener.h. |
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Reimplemented from Ogre::RenderTargetListener. |
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Identifier for best technique.
Definition at line 58 of file OgreCompositorChain.h. |
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Identifier for "last" compositor in chain.
Definition at line 56 of file OgreCompositorChain.h. |
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Any compositors enabled?
Definition at line 145 of file OgreCompositorChain.h. |
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Compiled state (updated with _compile).
Definition at line 148 of file OgreCompositorChain.h. |
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State needs recompile.
Definition at line 143 of file OgreCompositorChain.h. |
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Postfilter instances in this chain.
Definition at line 140 of file OgreCompositorChain.h. |
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Old viewport settings.
Definition at line 199 of file OgreCompositorChain.h. |
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Store old find visible objects.
Definition at line 203 of file OgreCompositorChain.h. |
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Store old camera LOD bias.
Definition at line 205 of file OgreCompositorChain.h. |
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Store old viewport material scheme.
Definition at line 207 of file OgreCompositorChain.h. |
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Store old shadows enabled flag.
Definition at line 209 of file OgreCompositorChain.h. |
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Store old scene visibility mask.
Definition at line 201 of file OgreCompositorChain.h. |
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Plainly renders the scene; implicit first compositor in the chain.
Definition at line 137 of file OgreCompositorChain.h. |
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Definition at line 197 of file OgreCompositorChain.h. |
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Definition at line 149 of file OgreCompositorChain.h. |
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Definition at line 154 of file OgreCompositorChain.h. |
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Viewport affected by this CompositorChain.
Definition at line 133 of file OgreCompositorChain.h. |
Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sat Apr 11 13:47:22 2009