#include "OgrePrerequisites.h"
#include "OgreSingleton.h"
#include "OgrePixelFormat.h"
#include "OgreTexture.h"
#include "OgreIteratorWrappers.h"
Go to the source code of this file.
Namespaces | |
namespace | Ogre |
Typedefs | |
typedef std::vector< TexturePtr > | ShadowTextureList |
typedef std::vector< ShadowTextureConfig > | ShadowTextureConfigList |
typedef ConstVectorIterator< ShadowTextureConfigList > | ConstShadowTextureConfigIterator |
Functions | |
_OgreExport bool | operator== (const ShadowTextureConfig &lhs, const ShadowTextureConfig &rhs) |
_OgreExport bool | operator!= (const ShadowTextureConfig &lhs, const ShadowTextureConfig &rhs) |
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Definition at line 56 of file OgreShadowTextureManager.h. |
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Definition at line 55 of file OgreShadowTextureManager.h. |
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Definition at line 42 of file OgreShadowTextureManager.h. |
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Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sat Apr 11 13:46:45 2009