GlobalEventHandlers class Null safety
- Implemented types
- Implementers
Properties
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- on → Events
-
This is an ease-of-use accessor for event streams which should only be
used when an explicit accessor is not available.
read-only, override
-
onAbort
→ Stream<
Event> -
read-only
-
onBlur
→ Stream<
Event> -
read-only
-
onCanPlay
→ Stream<
Event> -
read-only
-
onCanPlayThrough
→ Stream<
Event> -
read-only
-
onChange
→ Stream<
Event> -
read-only
-
onClick
→ Stream<
MouseEvent> -
read-only
-
onContextMenu
→ Stream<
MouseEvent> -
read-only
-
onDoubleClick
→ Stream<
Event> -
@DomName('GlobalEventHandlers.ondblclick'), read-only
-
onDrag
→ Stream<
MouseEvent> -
read-only
-
onDragEnd
→ Stream<
MouseEvent> -
read-only
-
onDragEnter
→ Stream<
MouseEvent> -
read-only
-
onDragLeave
→ Stream<
MouseEvent> -
read-only
-
onDragOver
→ Stream<
MouseEvent> -
read-only
-
onDragStart
→ Stream<
MouseEvent> -
read-only
-
onDrop
→ Stream<
MouseEvent> -
read-only
-
onDurationChange
→ Stream<
Event> -
read-only
-
onEmptied
→ Stream<
Event> -
read-only
-
onEnded
→ Stream<
Event> -
read-only
-
onError
→ Stream<
Event> -
read-only
-
onFocus
→ Stream<
Event> -
read-only
-
onInput
→ Stream<
Event> -
read-only
-
onInvalid
→ Stream<
Event> -
read-only
-
onKeyDown
→ Stream<
KeyboardEvent> -
read-only
-
onKeyPress
→ Stream<
KeyboardEvent> -
read-only
-
onKeyUp
→ Stream<
KeyboardEvent> -
read-only
-
onLoad
→ Stream<
Event> -
read-only
-
onLoadedData
→ Stream<
Event> -
read-only
-
onLoadedMetadata
→ Stream<
Event> -
read-only
-
onMouseDown
→ Stream<
MouseEvent> -
read-only
-
onMouseEnter
→ Stream<
MouseEvent> -
read-only
-
onMouseLeave
→ Stream<
MouseEvent> -
read-only
-
onMouseMove
→ Stream<
MouseEvent> -
read-only
-
onMouseOut
→ Stream<
MouseEvent> -
read-only
-
onMouseOver
→ Stream<
MouseEvent> -
read-only
-
onMouseUp
→ Stream<
MouseEvent> -
read-only
-
onMouseWheel
→ Stream<
WheelEvent> -
read-only
-
onPause
→ Stream<
Event> -
read-only
-
onPlay
→ Stream<
Event> -
read-only
-
onPlaying
→ Stream<
Event> -
read-only
-
onRateChange
→ Stream<
Event> -
read-only
-
onReset
→ Stream<
Event> -
read-only
-
onResize
→ Stream<
Event> -
read-only
-
onScroll
→ Stream<
Event> -
read-only
-
onSeeked
→ Stream<
Event> -
read-only
-
onSeeking
→ Stream<
Event> -
read-only
-
onSelect
→ Stream<
Event> -
read-only
-
onStalled
→ Stream<
Event> -
read-only
-
onSubmit
→ Stream<
Event> -
read-only
-
onSuspend
→ Stream<
Event> -
read-only
-
onTimeUpdate
→ Stream<
Event> -
read-only
-
onTouchCancel
→ Stream<
TouchEvent> -
read-only
-
onTouchEnd
→ Stream<
TouchEvent> -
read-only
-
onTouchMove
→ Stream<
TouchEvent> -
read-only
-
onTouchStart
→ Stream<
TouchEvent> -
read-only
-
onVolumeChange
→ Stream<
Event> -
read-only
-
onWaiting
→ Stream<
Event> -
read-only
-
onWheel
→ Stream<
WheelEvent> -
read-only
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
addEventListener(
String type, dynamic listener(Event event), [bool? useCapture]) → void -
override
-
dispatchEvent(
Event event) → bool -
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
removeEventListener(
String type, dynamic listener(Event event), [bool? useCapture]) → void -
override
-
toString(
) → String -
Returns a string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator. [...]
inherited
Constants
-
abortEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('abort') -
blurEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('blur') -
canPlayEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('canplay') -
canPlayThroughEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('canplaythrough') -
changeEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('change') -
clickEvent
→ const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('click') -
contextMenuEvent
→ const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('contextmenu') -
doubleClickEvent
→ const EventStreamProvider<
Event> -
@DomName('GlobalEventHandlers.dblclickEvent')
const EventStreamProvider<Event>('dblclick') -
dragEndEvent
→ const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('dragend') -
dragEnterEvent
→ const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('dragenter') -
dragEvent
→ const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('drag') -
dragLeaveEvent
→ const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('dragleave') -
dragOverEvent
→ const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('dragover') -
dragStartEvent
→ const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('dragstart') -
dropEvent
→ const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('drop') -
durationChangeEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('durationchange') -
emptiedEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('emptied') -
endedEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('ended') -
errorEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('error') -
focusEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('focus') -
inputEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('input') -
invalidEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('invalid') -
keyDownEvent
→ const EventStreamProvider<
KeyboardEvent> -
const EventStreamProvider<KeyboardEvent>('keydown') -
keyPressEvent
→ const EventStreamProvider<
KeyboardEvent> -
const EventStreamProvider<KeyboardEvent>('keypress') -
keyUpEvent
→ const EventStreamProvider<
KeyboardEvent> -
const EventStreamProvider<KeyboardEvent>('keyup') -
loadedDataEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('loadeddata') -
loadedMetadataEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('loadedmetadata') -
loadEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('load') -
mouseDownEvent
→ const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('mousedown') -
mouseEnterEvent
→ const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('mouseenter') -
mouseLeaveEvent
→ const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('mouseleave') -
mouseMoveEvent
→ const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('mousemove') -
mouseOutEvent
→ const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('mouseout') -
mouseOverEvent
→ const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('mouseover') -
mouseUpEvent
→ const EventStreamProvider<
MouseEvent> -
const EventStreamProvider<MouseEvent>('mouseup') -
mouseWheelEvent
→ const EventStreamProvider<
WheelEvent> -
const EventStreamProvider<WheelEvent>('mousewheel') -
pauseEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('pause') -
playEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('play') -
playingEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('playing') -
rateChangeEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('ratechange') -
resetEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('reset') -
resizeEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('resize') -
scrollEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('scroll') -
seekedEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('seeked') -
seekingEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('seeking') -
selectEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('select') -
stalledEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('stalled') -
submitEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('submit') -
suspendEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('suspend') -
timeUpdateEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('timeupdate') -
touchCancelEvent
→ const EventStreamProvider<
TouchEvent> -
const EventStreamProvider<TouchEvent>('touchcancel') -
touchEndEvent
→ const EventStreamProvider<
TouchEvent> -
const EventStreamProvider<TouchEvent>('touchend') -
touchMoveEvent
→ const EventStreamProvider<
TouchEvent> -
const EventStreamProvider<TouchEvent>('touchmove') -
touchStartEvent
→ const EventStreamProvider<
TouchEvent> -
const EventStreamProvider<TouchEvent>('touchstart') -
volumeChangeEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('volumechange') -
waitingEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('waiting') -
wheelEvent
→ const EventStreamProvider<
WheelEvent> -
const EventStreamProvider<WheelEvent>('wheel')