#include <ACE/ACE_Local_Name_Space_T.h> template<class MEM_POOL, class LOCK> class ACE_Local_Name_Space : public ACE_Name_Space {
public:
ACE_Local_Name_Space (void);
ACE_Local_Name_Space ( ACE_Naming_Context::Context_Scope_Type scope_in, ACE_Name_Options *name_options );
int open (ACE_Naming_Context::Context_Scope_Type scope_in);
~ACE_Local_Name_Space (void);
virtual int bind ( const ACE_WString &name, const ACE_WString &value, const char *type = "" );
virtual int rebind ( const ACE_WString &name, const ACE_WString &value, const char *type = "" );
virtual int unbind (const ACE_WString &name);
virtual int resolve ( const ACE_WString &name, ACE_WString &value, char *&type );
virtual int list_names ( ACE_WSTRING_SET &set, const ACE_WString &pattern );
virtual int list_values ( ACE_WSTRING_SET &set, const ACE_WString &pattern );
virtual int list_types ( ACE_WSTRING_SET &set, const ACE_WString &pattern );
virtual int list_name_entries ( ACE_BINDING_SET &set, const ACE_WString &pattern );
virtual int list_value_entries ( ACE_BINDING_SET &set, const ACE_WString &pattern );
virtual int list_type_entries ( ACE_BINDING_SET &set, const ACE_WString &pattern );
virtual void dump (void) const;
private:
int shared_bind ( const ACE_WString &name, const ACE_WString &value, const char *type, int rebind );
int create_manager (void);
typedef ACE_Allocator_Adapter <ACE_Malloc <MEM_POOL, LOCK> > ALLOCATOR;ALLOCATOR *allocator_;
ACE_Name_Space_Map <ALLOCATOR>*name_space_map_;
ACE_Naming_Context::Context_Scope_Type ns_scope_;
ACE_Name_Options *name_options_;
char context_file_[MAXNAMELEN];
LOCK lock_;
};
ACE_Local_Name_Space (void);
ACE_Local_Name_Space (
ACE_Naming_Context::Context_Scope_Type scope_in,
ACE_Name_Options *name_options
);
int open (ACE_Naming_Context::Context_Scope_Type scope_in);
~ACE_Local_Name_Space (void);
virtual int bind (
const ACE_WString &name,
const ACE_WString &value,
const char *type = ""
);
virtual int rebind (
const ACE_WString &name,
const ACE_WString &value,
const char *type = ""
);
virtual int unbind (const ACE_WString &name);
virtual int resolve (
const ACE_WString &name,
ACE_WString &value,
char *&type
);
type
!
virtual int list_names (
ACE_WSTRING_SET &set,
const ACE_WString &pattern
);
virtual int list_values (
ACE_WSTRING_SET &set,
const ACE_WString &pattern
);
virtual int list_types (
ACE_WSTRING_SET &set,
const ACE_WString &pattern
);
virtual int list_name_entries (
ACE_BINDING_SET &set,
const ACE_WString &pattern
);
virtual int list_value_entries (
ACE_BINDING_SET &set,
const ACE_WString &pattern
);
virtual int list_type_entries (
ACE_BINDING_SET &set,
const ACE_WString &pattern
);
virtual void dump (void) const;
typedef ACE_Allocator_Adapter <ACE_Malloc <MEM_POOL, LOCK> > ALLOCATOR;
ALLOCATOR *allocator_;
ACE_Name_Space_Map <ALLOCATOR>*name_space_map_;
ACE_Naming_Context::Context_Scope_Type ns_scope_;
ACE_Name_Options *name_options_;
char context_file_[MAXNAMELEN];
LOCK lock_;