#include <ace/Local_Tokens> class ACE_Tokens {
public:
ACE_Tokens (void);
virtual int acquire ( ACE_TPQ_Entry *caller, int ignore_deadlock, int notify ) = 0;
virtual int tryacquire (ACE_TPQ_Entry *caller) = 0;
virtual int renew ( ACE_TPQ_Entry *caller, int requeue_position ) = 0;
virtual int release (ACE_TPQ_Entry *caller) = 0;
void make_owner (ACE_TPQ_Entry *caller);
void remove (ACE_TPQ_Entry *caller);
typedef ACE_Unbounded_Stack<ACE_TPQ_Entry *> OWNER_STACK;
virtual int owners (OWNER_STACK &o, const char *id) = 0;
virtual int is_waiting_for (const char *id) = 0;
virtual int is_owner (const char *id) = 0;
virtual ACE_Token_Proxy_Queue *waiters (void);
virtual int no_of_waiters (void);
const char *owner_id (void);
const char* name (void);
void inc_reference (void);
int dec_reference (void);
void dump (void) const;
enum TOKEN_TYPES { MUTEX, RWLOCK };
virtual int type (void) const = 0;
void visit (int v);
int visited (void);
ACE_TPQ_Entry *owner (void);
protected:
int visited_;
int reference_count_;
ACE_Token_Proxy_Queue waiters_;
char token_name_[ACE_MAXTOKENNAMELEN];
};
typedef ACE_Unbounded_Stack<ACE_TPQ_Entry *> OWNER_STACK;
virtual int owners (OWNER_STACK &o, const char *id) = 0;
id
is non-zero, returns 1 if id is an owner.
virtual int is_waiting_for (const char *id) = 0;
id
is waiting for this token. 0 otherwise.
virtual int is_owner (const char *id) = 0;
id
is an owner of this token. 0 otherwise.
virtual ACE_Token_Proxy_Queue *waiters (void);
virtual int no_of_waiters (void);
const char *owner_id (void);
const char* name (void);
void inc_reference (void);
int dec_reference (void);
void dump (void) const;
virtual int type (void) const = 0;
void visit (int v);
int visited (void);
ACE_TPQ_Entry *owner (void);