NAME

ACE_Location_Node - Keep track of where a shared library is located.

SYNOPSIS


#include <ace/Parse_Node.h>


class ACE_Location_Node
{
  public:
    ACE_Location_Node (void);
    virtual const void *symbol (void) = 0;
    virtual void set_symbol (const void *h);
    const void *handle (void) const;
    void handle (const void *h);
    const char *pathname (void) const;
    void pathname (const char *h);
    int dispose (void) const;
    virtual ~ACE_Location_Node (void);
    void dump (void) const;
    ACE_ALLOC_HOOK_DECLARE;
  protected:
    const void *open_handle (void);
    const void *handle_;
    const void *symbol_;
    const char *pathname_;
    int must_delete_;
};

PUBLIC MEMBERS

ACE_Location_Node (void);
virtual const void *symbol (void) = 0;
virtual void set_symbol (const void *h);
const void *handle (void) const;
void handle (const void *h);
const char *pathname (void) const;
void pathname (const char *h);
int dispose (void) const;
virtual ~ACE_Location_Node (void);
void dump (void) const;
ACE_ALLOC_HOOK_DECLARE;

PROTECTED MEMBERS

const void *open_handle (void);
const void *handle_;
const void *symbol_;
const char *pathname_;
int must_delete_;

AUTHOR

Doug Schmidt

LIBRARY

ace