#include <ace/SOCK_Connector.h > class ACE_SOCK_Connector : public ACE_SOCK {
public:
ACE_SOCK_Connector (void);
ACE_SOCK_Connector ( ACE_SOCK_Stream &new_stream, const ACE_Addr &remote_sap, ACE_Time_Value *timeout = 0, const ACE_Addr &local_sap = ACE_Addr::sap_any, int reuse_addr = 0, int flags = 0, int perms = 0, int protocol_family = PF_INET, int protocol = 0 );
int connect ( ACE_SOCK_Stream &new_stream, const ACE_Addr &remote_sap, ACE_Time_Value *timeout = 0, const ACE_Addr &local_sap = ACE_Addr::sap_any, int reuse_addr = 0, int flags = 0, int perms = 0, int protcol_family = PF_INET, int protocol = 0 );
int complete ( ACE_SOCK_Stream &new_stream, ACE_Addr *remote_sap = 0, ACE_Time_Value *timeout = 0 );
typedef ACE_INET_Addr PEER_ADDR;
typedef ACE_SOCK_Stream PEER_STREAM;
void dump (void) const;
ACE_ALLOC_HOOK_DECLARE;
};
ACE_SOCK_Connector (void);
ACE_SOCK_Connector (
ACE_SOCK_Stream &new_stream,
const ACE_Addr &remote_sap,
ACE_Time_Value *timeout = 0,
const ACE_Addr &local_sap = ACE_Addr::sap_any,
int reuse_addr = 0,
int flags = 0,
int perms = 0,
int protocol_family = PF_INET,
int protocol = 0
);
new_stream
if things go well.
The remote_sap
is the address that we are trying to connect
with. The timeout
is the amount of time to wait to connect.
If it's 0 then we block indefinitely. If *timeout == {0, 0} then
the connection is done using non-blocking mode. In this case, if
the connection can't be made immediately the value of -1 is
returned with errno == EWOULDBLOCK
. If *timeout {0, 0} then
this is the amount of time to wait before timing out. If the
time expires before the connection is made errno == ETIMEDOUT
.
The local_sap
is the value of local address to bind to. If
it's the default value of ACE_Addr::sap_any
then the user is
letting the OS do the binding. If reuse_addr
== 1 then the
local_addr
is reused, even if it hasn't been cleanedup yet.
int connect (
ACE_SOCK_Stream &new_stream,
const ACE_Addr &remote_sap,
ACE_Time_Value *timeout = 0,
const ACE_Addr &local_sap = ACE_Addr::sap_any,
int reuse_addr = 0,
int flags = 0,
int perms = 0,
int protcol_family = PF_INET,
int protocol = 0
);
new_stream
if things go well.
The remote_sap
is the address that we are trying to connect
with. The timeout
is the amount of time to wait to connect.
If it's 0 then we block indefinitely. If *timeout == {0, 0} then
the connection is done using non-blocking mode. In this case, if
the connection can't be made immediately the value of -1 is
returned with errno == EWOULDBLOCK
. If *timeout {0, 0} then
this is the amount of time to wait before timing out. If the
time expires before the connection is made errno == ETIMEDOUT
.
The local_sap
is the value of local address to bind to. If
it's the default value of ACE_Addr::sap_any
then the user is
letting the OS do the binding. If reuse_addr
== 1 then the
local_addr
is reused, even if it hasn't been cleanedup yet.
int complete (
ACE_SOCK_Stream &new_stream,
ACE_Addr *remote_sap = 0,
ACE_Time_Value *timeout = 0
);
new_stream
contains
the connected ACE_SOCK_Stream. If remote_sap
is non-NULL then it
will contain the address of the connected peer.
typedef ACE_INET_Addr PEER_ADDR;
typedef ACE_SOCK_Stream PEER_STREAM;
void dump (void) const;
ACE_ALLOC_HOOK_DECLARE;