propclass/newcamera.h
00001 /* 00002 Crystal Space Entity Layer 00003 Copyright (C) 2001 by Jorrit Tyberghein 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Library General Public 00007 License as published by the Free Software Foundation; either 00008 version 2 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Library General Public License for more details. 00014 00015 You should have received a copy of the GNU Library General Public 00016 License along with this library; if not, write to the Free 00017 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00018 */ 00019 00020 #ifndef __CEL_PF_NEW_CAMERA__ 00021 #define __CEL_PF_NEW_CAMERA__ 00022 00023 #include "cstypes.h" 00024 #include "iutil/comp.h" 00025 #include "iutil/eventh.h" 00026 #include "csutil/scf.h" 00027 #include "csutil/weakref.h" 00028 #include "csutil/weakrefarr.h" 00029 #include "csutil/refarr.h" 00030 #include "physicallayer/propclas.h" 00031 #include "physicallayer/propfact.h" 00032 #include "physicallayer/facttmpl.h" 00033 #include "celtool/stdpcimp.h" 00034 #include "celtool/stdparams.h" 00035 #include "celtool/camera.h" 00036 #include "propclass/region.h" 00037 #include "propclass/mesh.h" 00038 00039 struct iCelEntity; 00040 struct iObjectRegistry; 00041 struct iGraphics3D; 00042 struct iEngine; 00043 struct iVirtualClock; 00044 struct iKeyboardDriver; 00045 struct iMouseDriver; 00046 struct iCollideSystem; 00047 struct iView; 00048 class csView; 00049 class celPcNewCamera; 00050 class csReversibleTransform; 00051 struct iPcZoneManager; 00052 00053 struct iPcNewCamera; 00054 00055 struct iCelCameraMode 00056 { 00060 virtual void SetParentCamera(iPcNewCamera * camera) = 0; 00061 00065 virtual bool UseSpringPos() const = 0; 00066 00070 virtual bool UseSpringTarget() const = 0; 00071 00075 virtual bool UseSpringUp() const = 0; 00076 00080 virtual bool AllowCollisionDetection() const = 0; 00081 00087 virtual bool DrawAttachedMesh() const = 0; 00088 00092 virtual float GetSpringCoefficient() const = 0; 00093 00097 virtual const csVector3 & GetPosition() const = 0; 00098 00102 virtual const csVector3 & GetTarget() const = 0; 00103 00107 virtual const csVector3 & GetUp() const = 0; 00108 00113 virtual bool DecideCameraState() = 0; 00114 }; 00115 00116 SCF_VERSION(iPcNewCamera, 0, 0, 1); 00120 struct iPcNewCamera : public iPcCamera 00121 { 00126 virtual const csVector3 & GetBasePos() const = 0; 00127 00132 virtual const csVector3 & GetBaseDir() const = 0; 00133 00138 virtual const csVector3 & GetBaseUp() const = 0; 00139 00144 virtual const csReversibleTransform & GetBaseTrans() const = 0; 00145 00150 virtual const csVector3 & GetPos() const = 0; 00151 00156 virtual const csVector3 & GetTarget() const = 0; 00157 00162 virtual const csVector3 & GetUp() const = 0; 00163 00170 virtual void SetPositionOffset(const csVector3 & offset) = 0; 00171 00176 virtual bool DetectCollisions() const = 0; 00177 00182 virtual void SetCollisionDetection(bool detectCollisions) = 0; 00183 00188 virtual void SetCollisionSpringCoefficient(float springCoef) = 0; 00189 00194 virtual float GetCollisionSpringCoefficient() const = 0; 00195 00201 virtual bool InCameraTransition() const = 0; 00202 00208 virtual void SetTransitionSpringCoefficient(float springCoef) = 0; 00209 00215 virtual float GetTransitionSpringCoefficient() const = 0; 00216 00224 virtual void SetTransitionCutoffDistance(float cutOffPosDist, float cutOffTargetDist) = 0; 00225 00231 virtual float GetTransitionCutoffPosDistance() const = 0; 00232 00238 virtual float GetTransitionCutoffTargetDistance() const = 0; 00239 00244 virtual size_t AttachCameraMode(iCelCameraMode * mode) = 0; 00245 00246 typedef enum _CEL_CAMERA_MODE 00247 { 00248 CCM_FIRST_PERSON, 00249 CCM_THIRD_PERSON, 00250 00251 CCM_COUNT 00252 } CEL_CAMERA_MODE; 00253 00258 virtual size_t AttachCameraMode(CEL_CAMERA_MODE mode) = 0; 00259 00263 virtual size_t GetCurrentCameraModeIndex() const = 0; 00264 00268 virtual iCelCameraMode * GetCurrentCameraMode() = 0; 00269 00274 virtual bool SetCurrentCameraMode(size_t modeIndex) = 0; 00275 00278 virtual void NextCameraMode() = 0; 00279 00282 virtual void PrevCameraMode() = 0; 00283 00287 virtual void Draw() = 0; 00288 }; 00289 00290 #endif // __CEL_PF_NEW_CAMERA__ 00291
Generated for CEL: Crystal Entity Layer by doxygen 1.4.7