grinliz::Plane Struct Reference

Plane n * p + d = 0 ax + by + cz + d = 0. More...

#include <glgeometry.h>

List of all members.

Public Member Functions

void ProjectToPlane (const Vector3F &vector, Vector3F *projected) const
 Projects the given vector onto the plain and creates a normal vector in the plane.

Static Public Member Functions

static void CreatePlane (const Vector3F *vertices, Plane *plane)
 Create a plane from 3 points.

Public Attributes

Vector3F n
 normal
float d
 offset


Detailed Description

Plane n * p + d = 0 ax + by + cz + d = 0.


The documentation for this struct was generated from the following file:
Generated on Thu Jul 20 20:45:33 2006 for Kyra by  doxygen 1.4.7