gldynamic.h

00001 #ifndef GRINLIZ_DYNAMIC_INCLUDED
00002 #define GRINLIZ_DYNAMIC_INCLUDED
00003 
00004 namespace grinliz
00005 {
00006 // A routine to try to get the SDL LoadObject to actually work on the platforms
00007 // supported. (Win, Mac, Linux).
00008 void* GL_LoadLibrary( const char* libraryName );
00009 void* GL_LoadFunction( void* handle, const char* functionName );
00010 };
00011 
00012 #endif

Generated on Thu Jul 20 20:45:31 2006 for Kyra by  doxygen 1.4.7