#include <gtk/gtk.h>
#include "instr.h"
Go to the source code of this file.
Defines | |
#define | TYPE_INFERENCE(type, var) ((type) var) |
Functions | |
s_instr * | exec_noop (struct s_instr *) |
s_instr * | exec_proccall (struct s_instr *instr) |
s_instr * | exec_return (struct s_instr *instr) |
s_instr * | exec_moveforward (struct s_instr *) |
s_instr * | exec_moveback (struct s_instr *) |
s_instr * | exec_turnright (struct s_instr *) |
s_instr * | exec_turnleft (struct s_instr *) |
s_instr * | exec_setpos (struct s_instr *) |
s_instr * | exec_setheading (struct s_instr *) |
s_instr * | exec_clearscreen (struct s_instr *) |
s_instr * | exec_hideturtle (struct s_instr *) |
s_instr * | exec_showturtle (struct s_instr *) |
s_instr * | exec_hidepen (struct s_instr *) |
s_instr * | exec_showpen (struct s_instr *) |
s_instr * | exec_setpredefcolor (struct s_instr *) |
s_instr * | exec_setuserdefcolor (struct s_instr *) |
s_instr * | exec_notrace (struct s_instr *) |
s_instr * | exec_trace (struct s_instr *) |
s_instr * | exec_write (struct s_instr *) |
s_instr * | exec_stop (struct s_instr *) |
s_instr * | exec_affect (struct s_instr *) |
s_instr * | exec_locaffect (struct s_instr *) |
s_instr * | exec_danse (struct s_instr *) |
s_instr * | exec_sleep (struct s_instr *) |
s_instr * | exec_getheading (struct s_instr *) |
s_instr * | exec_hazard (struct s_instr *) |
s_instr * | exec_repeat (struct s_instr *) |
s_instr * | exec_loopcnt (struct s_instr *) |
s_instr * | exec_if (struct s_instr *) |
s_instr * | exec_else (struct s_instr *) |
s_instr * | exec_while (struct s_instr *) |
s_instr * | exec_jump (struct s_instr *) |
s_instr * | exec_and (struct s_instr *) |
s_instr * | exec_or (struct s_instr *) |
s_instr * | exec_eq (struct s_instr *) |
s_instr * | exec_lt (struct s_instr *) |
s_instr * | exec_gt (struct s_instr *) |
s_instr * | exec_leq (struct s_instr *) |
s_instr * | exec_geq (struct s_instr *) |
s_instr * | exec_add (struct s_instr *) |
s_instr * | exec_sub (struct s_instr *) |
s_instr * | exec_mul (struct s_instr *) |
s_instr * | exec_div (struct s_instr *) |
s_instr * | exec_uneg (struct s_instr *) |
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'ADD':: add arithmetic operator. visibility :: public
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'AFFECT':: affect a value to a variable. visibility :: public
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'AND':: and boolean operator. visibility :: public
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'CLEARSCREEN':: clear the screen. visibility :: public
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'DANSE':: make the turtle dancing :)). visibility :: public
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'DIV':: div arithmetic operator. visibility :: public
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'ELSE':: else instruction. visibility :: public
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'EQ':: eq comparison operator. visibility :: public
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'GEQ':: greater-or-equal comparison operator. visibility :: public
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'GET HEADING':: get the current heading. visibility :: public
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'GT':: greater-than comparison operator. visibility :: public
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'HAZARD':: choose a hazardous number. visibility :: public
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'HIDE PEN':: hide the pen (difference with NOTRACE ???). visibility :: public
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'HIDE TURTLE':: hide the turtle. visibility :: public
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'IF':: if instruction. visibility :: public
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'JUMP':: unconditional jump. visibility :: public
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'LEQ':: lower-or-equal comparison operator. visibility :: public
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'LOCAFFECT':: affect a value to a local variable. visibility :: public
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'LOOPCNT':: get the current loop counter. visibility :: public
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'LT':: lower-than comparison operator. visibility :: public
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'MOVE BACK':: move the turtle back. visibility :: public
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'MOVE FORWARD':: move the turtle forward. visibility :: public
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'MUL':: mul arithmetic operator. visibility :: public
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'NOOP':: do nothing. visibility :: public
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'NO TRACE':: don't trace (???). visibility :: public
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'OR':: or boolean operator. visibility :: public
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'PROCCAL':: procedure call. visibility :: public
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'REPEAT':: repeat structure. visibility :: public
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'RETURN':: ???. visibility :: public
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'SET HEADING':: set the turtle heading. visibility :: public
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'SET POS':: set the position of the turtle. visibility :: public
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'SET PREDEF COLOR':: set predefined color. visibility :: public
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'SET USERDEF COLOR':: set userdef color. visibility :: public
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'SHOW PEN':: show the pen (see up). visibility :: public
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'SHOW TURTLE':: show the turtle. visibility :: public
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'DANSE':: make the turtle sleeping :)). visibility :: public
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'STOP':: stop the execution. visibility :: public
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'SUB':: sub arithmetic operator. visibility :: public
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'TRACE':: trace (???). visibility :: public
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'TURN LEFT':: turn the turtle left. visibility :: public
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'TURN RIGHT':: turn the turtle right. visibility :: public
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'UNEG':: uneg arithmetic operator. visibility :: public
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'WHILE':: while instruction. visibility :: public
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'WRITE':: write a string. visibility :: public
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