00001 #ifndef BISON_Y_TAB_H
00002 # define BISON_Y_TAB_H
00003
00004 #ifndef YYSTYPE
00005 typedef union {
00006 guint intval;
00007 gdouble floatval;
00008 gboolean boolval;
00009 gchar *strval;
00010
00011 GSList *list;
00012 struct s_class *mc;
00013 } yystype;
00014 # define YYSTYPE yystype
00015 # define YYSTYPE_IS_TRIVIAL 1
00016 #endif
00017 # define TOK_BEGPROC 257
00018 # define TOK_ENDPROC 258
00019 # define TOK_PROCNAME 259
00020 # define TOK_VARIABLE 260
00021 # define TOK_MOVEFORWARD 261
00022 # define TOK_MOVEBACK 262
00023 # define TOK_TURNRIGHT 263
00024 # define TOK_TURNLEFT 264
00025 # define TOK_SETPOS 265
00026 # define TOK_SETHEADING 266
00027 # define TOK_CLEARSCREEN 267
00028 # define TOK_HIDETURTLE 268
00029 # define TOK_SHOWTURTLE 269
00030 # define TOK_COLOR 270
00031 # define TOK_NOTRACE 271
00032 # define TOK_TRACE 272
00033 # define TOK_WRITE 273
00034 # define TOK_STOP 274
00035 # define TOK_RETURN 275
00036 # define TOK_AFFECT 276
00037 # define TOK_LOCALAFFECT 277
00038 # define TOK_DANCE 278
00039 # define TOK_SLEEP 279
00040 # define TOK_REPEAT 280
00041 # define TOK_IF 281
00042 # define TOK_WHILE 282
00043 # define TOK_INT 283
00044 # define TOK_FLOAT 284
00045 # define TOK_BOOL 285
00046 # define TOK_STRING 286
00047 # define TOK_LOOPCNT 287
00048 # define TOK_HAZARD 288
00049 # define TOK_GETHEADING 289
00050 # define TOK_LEQ 290
00051 # define TOK_GEQ 291
00052 # define uneg 292
00053
00054
00055 extern YYSTYPE yylval;
00056
00057 #endif