#include <cBuilding.h>
Public Types | |
enum | CollisionType { CT_NONE, CT_CYLINDER, CT_SPHERE, CT_BOX } |
enum | BillboardType { BT_NONE, BT_AROUND, BT_AXIS } |
Public Member Functions | |
cScatterfield (float x, float y, float z, float radius, float density) | |
virtual void | drawEffect () |
Render translucent object-parts and visual effects. | |
Protected Attributes | |
std::list< cParticle * > | mDecals |
Static Protected Attributes | |
static int | sInstances = 0 |
static unsigned int | sTextures [16] |
Models a set/cluster/field of random distributed small environmental decal objects such as stones, flowers, grass, dirt and debris.