drawFrame(int elapsed_msec) | cSystem | [static] |
initGL(int width, int height) | cSystem | [static] |
sdlmain(int argc, char **args) | cSystem | [static] |
updateKey(Uint8 keysym) | cSystem | [static] |
updatePad(cPad *pad, SDL_Joystick *joy, int *mapping) | cSystem | [static] |