cPadmap Class Reference

Inheritance diagram for cPadmap:
cObject

List of all members.

Public Member Functions

 cPadmap (float x, float z)
virtual float constrainParticle (float *worldpos, float radius=0.0f, float *localpos=NULL)
virtual void drawSolid ()
 Render solid non-translucent parts of the object.

Member Function Documentation

float cPadmap::constrainParticle ( float *  worldpos,
float  radius = 0.0f,
float *  localpos = NULL 
) [virtual]

Constrain the given world position particle or given radius to the object boundary hull ie. place the worldpos to the nearest boundary hull position if the worldpos is inside the object's hull. localpos delivers in case of impact the local position relative to the object of the corrected worldpos. input location vector in world coordinates. radius of the checked particle in world dimensions. output adjusted location vector.

Returns:
the intrusion depth.

Reimplemented from cObject.


The documentation for this class was generated from the following files:

Generated on Tue Feb 16 18:32:39 2010 for Linwarrior 3D by  doxygen 1.6.1