cAlert | |
cBackground | |
cBlankBackground | |
cBuilding | |
cComcom | |
cComputer | |
cController | |
cDomeBackground | |
cEmptyMission | |
cExplosion | |
cForcom | |
cGame | |
cHeightmap | |
cHomingMissile | |
cMachineGun | |
cMain | |
cMech | |
cMission | |
cNavcom | |
cObject | |
cPad | |
cPadmap | |
cParticle | |
cPlasmaGun | |
cRaybeam | |
cScatterfield | |
cSparkGun | |
cSyscom | |
cTarcom | |
cTestMission | |
cTile | |
cTree | |
cWeapon | |
cWepcom | |
cWorld | |
cObject::rBase | |
cMech::rComputerised | |
cObject::rDamageable | Encapsulates attributes related to body damage and armor state |
cObject::rEntity | Encapsulates thoughtful behavior attributes and code |
cWorld::rGroup | Object Group - as for now intended for messaging maillist-groups |
cWorld::rMessage | Sent messages |
cObject::rNameable | Encapsulates Textual descriptive texts about an object |
cMech::rRigged | |
cObject::rSocialised | Encapsulates social behavior related attributes (merge with entity?) |
cObject::rTraceable | Encapsulates physical state as far as movement is concerned |