The Development goes on. + SDL (no more GLUT) + Limited GamePad support + Weapons and Ammo: Laser, MechineGun, .. + Weapon Mountpoints + Explosions + Collision Detection and Physics + HUD with Damage-Indicator and Ammo + JumpJet-Effect + AI changes and other further refactoring

LinWarrior 3D is a free look-alike of classic Mech games and simulators with disclosed (open) source.

Navigate a giant walking tank through a open landscape - follow navigation-points tracking down targets and fulfilling mission objectives like search, recon, destroy or any combination.

LinWarrior itself is thought as an dedicated mission simulation-core and campainging frontends will hopefuly developed by other third party developers (you all).

LinWarrior is far from complete and game-"evolution" goes on: Please visit hackcraft.de to find out more about it's current state and what's to come...