#include <OgreStaticGeometry.h>
Public Types | |
typedef std::vector < GeometryBucket * > | GeometryBucketList |
list of Geometry Buckets in this region | |
typedef VectorIterator < GeometryBucketList > | GeometryIterator |
Iterator over geometry. | |
Public Member Functions | |
MaterialBucket (LODBucket *parent, const String &materialName) | |
virtual | ~MaterialBucket () |
LODBucket * | getParent (void) |
const String & | getMaterialName (void) const |
Get the material name. | |
void | assign (QueuedGeometry *qsm) |
Assign geometry to this bucket. | |
void | build (bool stencilShadows) |
Build. | |
void | addRenderables (RenderQueue *queue, uint8 group, Real camSquaredDist) |
Add children to the render queue. | |
const MaterialPtr & | getMaterial (void) const |
Get the material for this bucket. | |
GeometryIterator | getGeometryIterator (void) |
Get an iterator over the contained geometry. | |
Technique * | getCurrentTechnique (void) const |
Get the current Technique. | |
void | dump (std::ofstream &of) const |
Dump contents for diagnostics. | |
Protected Types | |
typedef std::map < String, GeometryBucket * > | CurrentGeometryMap |
Protected Member Functions | |
String | getGeometryFormatString (SubMeshLodGeometryLink *geom) |
Get a packed string identifying the geometry format. | |
Protected Attributes | |
LODBucket * | mParent |
Pointer to parent LODBucket. | |
String | mMaterialName |
Material being used. | |
MaterialPtr | mMaterial |
Pointer to material being used. | |
Technique * | mTechnique |
Active technique. | |
GeometryBucketList | mGeometryBucketList |
list of Geometry Buckets in this region | |
CurrentGeometryMap | mCurrentGeometryMap |
Definition at line 249 of file OgreStaticGeometry.h.
typedef std::vector<GeometryBucket*> Ogre::StaticGeometry::MaterialBucket::GeometryBucketList |
typedef std::map<String, GeometryBucket*> Ogre::StaticGeometry::MaterialBucket::CurrentGeometryMap [protected] |
Definition at line 267 of file OgreStaticGeometry.h.
Ogre::StaticGeometry::MaterialBucket::MaterialBucket | ( | LODBucket * | parent, | |
const String & | materialName | |||
) |
virtual Ogre::StaticGeometry::MaterialBucket::~MaterialBucket | ( | ) | [virtual] |
String Ogre::StaticGeometry::MaterialBucket::getGeometryFormatString | ( | SubMeshLodGeometryLink * | geom | ) | [protected] |
Get a packed string identifying the geometry format.
LODBucket* Ogre::StaticGeometry::MaterialBucket::getParent | ( | void | ) |
Definition at line 275 of file OgreStaticGeometry.h.
const String& Ogre::StaticGeometry::MaterialBucket::getMaterialName | ( | void | ) | const |
void Ogre::StaticGeometry::MaterialBucket::assign | ( | QueuedGeometry * | qsm | ) |
Assign geometry to this bucket.
void Ogre::StaticGeometry::MaterialBucket::build | ( | bool | stencilShadows | ) |
Build.
void Ogre::StaticGeometry::MaterialBucket::addRenderables | ( | RenderQueue * | queue, | |
uint8 | group, | |||
Real | camSquaredDist | |||
) |
Add children to the render queue.
const MaterialPtr& Ogre::StaticGeometry::MaterialBucket::getMaterial | ( | void | ) | const |
GeometryIterator Ogre::StaticGeometry::MaterialBucket::getGeometryIterator | ( | void | ) |
Get an iterator over the contained geometry.
Technique* Ogre::StaticGeometry::MaterialBucket::getCurrentTechnique | ( | void | ) | const |
void Ogre::StaticGeometry::MaterialBucket::dump | ( | std::ofstream & | of | ) | const |
Dump contents for diagnostics.
LODBucket* Ogre::StaticGeometry::MaterialBucket::mParent [protected] |
Definition at line 268 of file OgreStaticGeometry.h.
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Mon Jun 16 12:54:08 2008