neV3 * vertices;
Pointer to the array of vertices of the terrain mesh.
s32 vertexCount;
Number of vertices in the vertex array.
neTriangle * triangles;
Pointer to the array of triangles.
s32 triangleCount;
Number of triangles in the traingle array.
Use this class to supply neSimulator with terrain mesh data.
See also neTriangle and neSimulator::SetTerrainMesh