ReplicaManager2
[ReplicaManager]

Deprecated. Second implementation of object replication. More...


Classes

class  RakNet::ReplicaManager2
 A management system for your game objects and players to make serialization, scoping, and object creation and destruction easier. More...
struct  RakNet::SerializationContext
 Contextual information about serialization, passed to some functions in Replica2. More...
class  RakNet::Replica2
 Base class for game objects that use the ReplicaManager2 system. More...
class  RakNet::Connection_RM2Factory
 Implement this factory class to return instances of your Connection_RM2 derived object. This is used as a class factory and exposes functionality related to the connection and the system. More...
class  RakNet::Connection_RM2
 This class represents a connection between two instances of ReplicaManager2. More...

Typedefs

typedef int RakNet::SerializationType
 These are the types of events that can cause network data to be transmitted.


Detailed Description

Deprecated. Second implementation of object replication.

Generated on Fri Jul 22 08:28:34 2011 for RakNet by  doxygen 1.5.7.1