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intro dm rank team rank buddy stats best of global rank matrix diff matrix help faq æs site
  Ranking last updated on
for the server
b u d d y  stats
Compare the stats of your closest 'friends' on this
server.

In the AEstats.cfg the admin can define, special players to be shown on this page for comparison. Up to 20 of these so called 'buddies' can be defined. Alternately from the list of ranked players up to 20 top incidenters can be shown, automatically.

buddy statistics
...Overview F, D , S, & E
...Frags
...Deaths
...Suicides
...Events
...Event scores
...Roles - player classes
...Frag streaks
...Death/suicide streaks
...Placed at per Map

overview Compare the all basic infos: The overall frags, deaths, suicides, events, incidents (f+d+s), nettos (f-d-s), and netto% (nettos/incidents) values of 'buddies'.

Note: If the admin has not defined any buddies in AEstats.cfg, then from the players in ranking, those with the top incident counts are shows (sorted). These are the folks you also see on the ranking matrix page by the way.

frags
weapon related
This matrix shows the different weapon related frags by naming the "weapon" and the frag counts (matrix rows). The number in the matrix head denote the player's numbers (matrix columns). In column number 2 e.g. you will find all the Frags of player number 2 did.

Note: All following matrices are in the same format, columns denote data pertaining to one numbered player. Matrix lines are not shown, if none of the buddies have data available.

deaths
weapon related
This matrix shows the different weapon related deaths by naming the "weapon" and the death counts (matrix rows). Matrix columns denote the player's number.

suicides
weapon related
or environmental
This matrix shows the different suicides by naming the "damage type" and the suicide counts (matrix rows). Matrix columns denote the player's number.

events
non-frags up close
This matrix shows the different events by naming them and the appropriate counts (matrix rows). Matrix columns denote the player's number.

Note: Many games/mods will not have event data.

event scores
This matrix shows the scores for the different events (matrix rows). The score is calculated by multiplying the event counts with the event points (as set in the AEsscore.cfg). Matrix columns denote the player's number.

Note: Many games/mods will not have event data.

roles
(player classes)
This matrix shows the different roles by naming them and the appropriate counts (matrix rows). Matrix columns denote the player's number.

Note: Most games/mods will not have role (player class) data.

frag streaks This matrix shows the different frag streaks by naming the frags in a row and the appropriate counts (matrix rows). A streak of xx+ means, the players scored more frags in a row than can be shown. Matrix columns denote the player's number.

death/suicide streaks This matrix shows the different death/suicide streaks by naming the d/s in a row and the appropriate counts (matrix rows). A streak of xx+ means, the players died more often in a row than can be shown. Matrix columns denote the player's number.

placed @ position...

in that map

This Matrix shows the maps that where played and and how the player placed in that map (matrix rows). The placement is calculated by counting the player's frags, deaths and suicides, calculating the netto=f-d-s, for all player's (not just the "buddies" show here) in that map, and then determining the order of placement. Matrix columns denote the player's number.

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